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0
votes
Fixed

[LWRP] Graphical shader artifacts appear in the Scene view when there ar...

Package: Scriptable Render Pipeline Lightweight

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Nov 29, 2019

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Version/s: 7.1.5

Steps to reproduce:1. Open user's attached project "Be_Hero.zip"2. Zoom out in the Scene view3. LWRP shader artifacts appear on Tile... Read more

0
votes
Fixed

[Vulkan] Application crashes after executing Shader.WarmupAllShaders

Vulkan

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Nov 29, 2019

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Version/s: 2019.3.0a4, 2020.1.0a14

Repro steps:1. Create a project with a script that executes Shader.WarmupAllShaders2. Make sure Graphics API is set to Vulkan3. Ente... Read more

0
votes
Fixed

The Attach button is disabled in Target GameObject panel in Visual Effec...

Package: Visual Effect Graph

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Nov 28, 2019

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Version/s: 4.3.0, 7.1.6

How to reproduce:1. Open the project "VisualEffectGraph"2. Open the scene "SampleScene"3. Select the child "New VFX" of the GameObje... Read more

0
votes
Fixed

Visual artifacts appear when window is being minimized and reopened usin...

Graphics Device Features

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Nov 28, 2019

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Version/s: 2018.4, 2018.4.9f1, 2020.2

How to reproduce:1. Open the attached '1201766.zip' project from the link given in Edit2. Build And Run project3. Once project is op... Read more

8
votes
Fixed

Material with HDRP/Lit shader causes Scene to be rendered in solid black...

Package: Scriptable Render Pipeline HD

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Nov 28, 2019

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Version/s: 2019.3.0b12, 2019.3.0f1, 2020.1

Reproduction steps:1. Open the attached project named Case_12017592. Open the Repro Scene3. Create Sky and Fog Volume4. Observe the ... Read more

0
votes
Fixed

Case mismatch when accessing animated curves from the animator or a Anim...

Animation

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Nov 28, 2019

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Version/s: 2019.2, 2019.3, 2019.3.0f1, 2020.1

How to reproduce:1. Open user-submitted project (customProperties)2. Open the SampleScene3. Disable 'Directional Light' 'StructToArr... Read more

0
votes
Fixed

[api-updater] Updates not being detected/applied when aliases to moved t...

Scripting

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Nov 28, 2019

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Version/s:

Updates are not applied in scenarios in which the moved namespace (or types from that namespace) are referenced through aliases Read more

0
votes
Fixed

[osx] Crash on profiling::Profiler::InitializeUserThread when failing ba...

Profiling

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Nov 28, 2019

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Version/s: 2018.4, 2020.1, 2020.1.0a15

How to reproduce:1. Download the attached project2. Change the Unity_Path variable according to your installation at Repro.sh3. Exec... Read more

0
votes
Fixed

[ShaderGraph] Compilation Errors on shader that uses IsFrontFacing and T...

Package: Shader Graph

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Nov 28, 2019

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Version/s: 7.1.5

Repro steps:1. Open attached project2. Compile "004_TextureArrayGraph"3. Observe the compilation errors Actual: Compilation errors a... Read more

0
votes
Fixed

[XR][URP] Estimated shader variants number is inaccurate when compiling

Shader System

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Nov 28, 2019

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Version/s: 2019.3.0b11, 2020.3, 2021.1, 2021.2

Repro steps:1. Open attached project2. Switch build target to Android3. Compile 004_TextureArrayGraph4. Observe the progress bar Act... Read more

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