Search Issue Tracker
Fixed in master
Votes
0
Found in [Package]
7.1.5
Issue ID
1201706
Regression
No
[ShaderGraph] Compilation Errors on shader that uses IsFrontFacing and Texture Array
Repro steps:
1. Open attached project
2. Compile "004_TextureArrayGraph"
3. Observe the compilation errors
Actual: Compilation errors appear
Reproducible with: 2019.3.0b11 ShaderGraph 7.1.5, 2019.3.2f1 ShaderGraph 7.2.1, 2020.1.0a24 ShaderGraph 7.2.1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
Add comment