Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2018.4
2020.1
2020.1.0a15
Issue ID
1201716
Regression
No
[osx] Crash on profiling::Profiler::InitializeUserThread when failing batchmode build with "Abort trap: 6" error
How to reproduce:
1. Download the attached project
2. Change the Unity_Path variable according to your installation at Repro.sh
3. Execute "sh Repro.sh" in the terminal
4. If none of the 15 builds crashed, repeat from step 3
Expected result: Batchmode build does not crash
Actual result: Batchmode build crashes with "Abort trap: 6" message.
Reproducible with: 2018.4.13f1, 2019.1.14f1, 2019.2.14f1, 2019.3.0f1, 2020.1.0a15.
Notes:
- May be connected to case 1199664.
- The project has compilation errors on all versions except 2018.4 and 2019.1, so the crash happens without actually building the player.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
Resolution Note (fix version 2020.1):
2021.1.0a1.495