Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2018.4
2020.1
2020.1.0a15
Issue ID
1201716
Regression
No
[osx] Crash on profiling::Profiler::InitializeUserThread when failing batchmode build with "Abort trap: 6" error
How to reproduce:
1. Download the attached project
2. Change the Unity_Path variable according to your installation at Repro.sh
3. Execute "sh Repro.sh" in the terminal
4. If none of the 15 builds crashed, repeat from step 3
Expected result: Batchmode build does not crash
Actual result: Batchmode build crashes with "Abort trap: 6" message.
Reproducible with: 2018.4.13f1, 2019.1.14f1, 2019.2.14f1, 2019.3.0f1, 2020.1.0a15.
Notes:
- May be connected to case 1199664.
- The project has compilation errors on all versions except 2018.4 and 2019.1, so the crash happens without actually building the player.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Global Volume visual details are blurred when Tonemapping mode is set to any other than 'ACES'
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
Resolution Note (fix version 2020.1):
2021.1.0a1.495