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0
votes
Fixed

Crash on Transform::GetTransformAccess when entering Play mode

Scene Management

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Dec 10, 2019

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Version/s: 2018.4, 2018.4.11f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce:1. Open the project attached by the user ("CrossRoadSim.zip")2. Open "SampleScene" Scene3. Enter Play mode Reprod... Read more

0
votes
Fixed

2D Animation breaks when built as standalone player after a scene unload

Package: Animation (DOTS package)

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Dec 10, 2019

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Version/s:

How to reproduce:1. Open the project provided in the link in the Edit section2. Open the Sample scene in the Project window/Scenes3.... Read more

7
votes
Fixed

[HDRP] Instantiating a Decal Projector generates ghost decal duplicates

Package: Scriptable Render Pipeline HD

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Dec 10, 2019

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Version/s: 7.1.5

Steps to reproduce:1. Create a new project with the HDRP package2. Import the provided custom package "DecalTestAssets.unitypackage"... Read more

14
votes
Fixed

[URP] Prefab preview is blank when a Custom Forward Renderer Data and De...

Package: Scriptable Render Pipeline Universal

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Dec 10, 2019

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Version/s: 2019.2, 2019.3.0f1, 2020.1

How to reproduce:1. Open the attached '1204376-Mesh-preview-invisible.zip' project2. Select 'Cube' Prefab in the Project Browser3. N... Read more

0
votes
Fixed

[Terrain Tools] Set Height tool is missing options that exist in set hei...

Package: Terrain Tools

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Dec 10, 2019

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Version/s: 2.0.2

Repro steps:1. Use a project without terrain tools installed2. Create a terrain3. Switch to "paint terrain" and check the Set Height... Read more

0
votes
Fixed

[IL2CPP] Generated code fails to compile when building a project that us...

IL2CPP

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Dec 09, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

How to reproduce:1. Open the user attached "IL2CPP_Bug" project2. Make sure the scripting backend is set to IL2CPP3. Build the proje... Read more

0
votes
Fixed

Custom Shader does not render when its SubShader has a tag "RenderPipeline"

Shaders

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Dec 09, 2019

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Version/s: 2019.3.0a10, 2019.3.0f1, 2020.1

How to reproduce:1. Open the project "case_1204237-SubShaderTag"2. Open the Scene "SampleScene"3. Observe the GameObject "Cube" in t... Read more

0
votes
Fixed

[Android] Shadergraph blackboard variables are mixed when building to An...

ShaderGraph

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Dec 09, 2019

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Version/s: 2019.3, 2019.3.0f1, 2020.1

Steps to reproduce:1. Open the attached project "ShadergraphQuestTest.zip"2. Build it on a mobile device3. Notice the Sphere in the ... Read more

3
votes
Fixed

[Hub] "User did not grant permission" error is thrown in the Hub logs wh...

Hub

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Dec 09, 2019

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Version/s:

How to reproduce:1. Open Unity Hub2. Go to Installs -> Add3. Select Unity 2019.2.15f1 to download4. Deselect all Modules5. Click ... Read more

0
votes
Fixed

[URP] Terrain materials don't get upgraded properly by Upgrade Project M...

Package: Scriptable Render Pipeline Universal

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Dec 09, 2019

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Version/s: 7.0.1

Update: The crash no longer occurs, but terrain material is not properly upgraded. Need to find out the following:- Should Upgrade P... Read more

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