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Fixed in 2020.2.X

Fixed in 2019.3.X, 2020.1.X

Votes

0

Found in

2019.3.0a10

2019.3.0f1

2020.1

Issue ID

1204237

Regression

Yes

Custom Shader does not render when its SubShader has a tag "RenderPipeline"

Shaders

-

How to reproduce:
1. Open the project "case_1204237-SubShaderTag"
2. Open the Scene "SampleScene"
3. Observe the GameObject "Cube" in the Scene window

Expected results: the Shader "SimpleShader" is applied to the "Cube" and the "Cube" is visible
Actual results: the Shader "SimpleShader" is not applied to the "Cube" and the "Cube" is invisible

Reproducible with: 2019.3.0a10, 2019.3.0f6, 2020.1.0a21
Not reproducible with: 2018.4.16f1, 2019.2.19f1, 2019.3.0a9

  1. Resolution Note (fix version 2020.2):

    Fixed in 2020.2.0a10

  2. Resolution Note (fix version 2020.1):

    Fixed in 2020.1.0b9

  3. Resolution Note (fix version 2019.3):

    Fixed in 2019.3.15f1

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