Search Issue Tracker
Fixed in 3.0.0
Votes
0
Found in [Package]
2.0.2
Issue ID
1204274
Regression
Yes
[Terrain Tools] Set Height tool is missing options that exist in set height tool without Terrain Tools package
Repro steps:
1. Use a project without terrain tools installed
2. Create a terrain
3. Switch to "paint terrain" and check the Set Height tool
4. Note that you can set the value to whatever you want, and you have a choice between local and world space
5. Install Terrain Tools
6. Examine the settings for the Set Height tool
Expected result: you can set the value to whatever you want and choose between local and world space
Actual result: no choice between local and world space, and you are stuck between values of 0 and 600
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment