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Not fixed: OnRenderImage throws exception ater taking a screeshot
An exception is thrown after taking a screen shot. Repro: In the Hierarchy window choose "Main Camera", then open the menu, go to "T... Read more
[Regression] Playmaker Ecosystem Browser fails to search for certain str...
1. What happenedWhile trying out Playmaker's Ecosystem browser (https://hutonggames.fogbugz.com/default.asp?W1181, https://github.co... Read more
'Assertion failed' when using Playmaker's Ecosystem browser
1. What happenedWhile using Playmaker's Ecosystem browser (https://hutonggames.fogbugz.com/default.asp?W1181, https://github.com/jea... Read more
Network Animator's random FixedUpdate() spikes in GC Alloc
To reproduce:1. Open attached project "Test.zip".2. Open and Play "menu" scene.3. Press "LAN Host"4. Open Profiler.5. In Profiler fi... Read more
Pre-compiled shader doesn't change Asset Bundle's hash when built in oth...
How to reproduce:1. Open user provided project in 5.3.72. Build asset bundles3. Notice the hash of the bundles4. Repeat the process ... Read more
Importing video files causes "WindowsVideoMedia" errors to appear (The s...
Repro steps: 1. Open provided projects "Video360_PlayerOnly" scene (Located in the project window -> Nurface -> VideoPlayer360... Read more
Bake color artifacts, lighting does not go seamlessly through the objects
Steps to reproduce:1. Open attached project2. Open lighting tab and click "Generate Lighting"3. Observe that in some of the scene ar... Read more
Editor test runner performance regression
https://fogbugz.unity3d.com/f/cases/900957/ Read more
Flat animation curves with value of 0 do not update every frame
Steps to reproduce:1. Open attached project2. Open "scene" scene3. Select "GameObject" in the Hierarchy"GameObject/Cube" has a flat ... Read more
NetworkDiscovery initializes broadcast without internet connection
To reproduce: 1. Open the project, attached by user (NetworkDiscovery.zip)2. Open "Main" scene if not open3. Disable your internet c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved