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Realtime Reflection Probe is not updated correctly when parent containin...
How to reproduce:1. Open attached project "ReflectionProbeMove.zip" and scene "Bug Reproduction Scene"2. Enter Play mode3. Observe G... Read more
[HDRP] Game view overlays Scene view when "Post Process Volume" GameObje...
How to reproduce:1. Create a new project using HDRP and Unity 2020.1.0a16 - 2020.1.0a173. Load "SampleScene"2. Open Scene view and G... Read more
[Shuriken] Particle Sort Mode by Distance does not take Depth into accou...
Reproduction steps:1. Open project in "case_1207573-Bug_Test.zip"2. Open "Scene.unity"3. Notice that Particle System uses Sort Mode ... Read more
[Input System] Action can only be triggered by one of the Action Maps wh...
Reproduction steps:1. Open user's attached project "InputSystemBug2" and scene "SceneWithControlScheme"2. Enter Play Mode3. Press th... Read more
[Input System] Console errors appear when you save Input Action asset af...
Steps to reproduce:1. Create and open a new project with the "Input System" package2. Create a new folder in the Project window and ... Read more
Assembly definition define constraints are incompatible when using globa...
How to reproduce:1. Open the user's attached project2. In the "Project" tab, navigate to "Assets/Scripts/ModuleA/NewAssembly" and in... Read more
[HDRP] Ambient occlusion effect does not work correctly with dynamic res...
1. To repro, extract the zipped unity project (AmbientOcclusionBug.zip), play the SampleSceneHow I made this project: Downloaded HDR... Read more
[HDRP] Properties name under "General Settings" overlaps with its input ...
Properties name get overlap with its input field under "General Settings" in the "HDRP Default Settings" from "Project Settings" win... Read more
[HDRP] Errors are thrown continuously on changing material under "Decal ...
On selecting different material from "Decal Projector (Script)" throws errors continuously (Material doesn't have a float or range p... Read more
[HDRP] Material doesn't have a float or range property error is thrown w...
"Material doesn't have a float or range property '_TransparentSortPriority'UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)" AND "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation