Search Issue Tracker
Fixed in 7.1.2
Votes
0
Found in [Package]
7.1.1
Issue ID
1207585
Regression
Yes
[HDRP] Game view overlays Scene view when "Post Process Volume" GameObject is enabled
How to reproduce:
1. Create a new project using HDRP and Unity 2020.1.0a16 - 2020.1.0a17
3. Load "SampleScene"
2. Open Scene view and Game view side by side
Expected result: only Scene view is visible
Actual result: Game view is overlaying Scene view
Reproducible with: HDRP 7.1.1 (2020.1.0a16 - 2020.1.0a17)
Not reproducible with: HDRP 4.10.0-preview (2018.4.15f1), HDRP 7.0.1 (2020.1.0a11), HDRP 7.1.1 (2019.3.0b12, 2020.1.0a15), HDRP 7.1.7 (2019.3.0f4, 2020.1.0a18)
Could not reproduce with: 2017.4.36f1 (No package), HDRP 7.1.1 (2020.1.0a18, due to errors in the project)
Notes: disabling the "Post Process Volume" removes the overlay, reproduced with a new project with the default HDRP "SampleScene", deleting the "Library" folder resolves the issue.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
Resolution Note (fix version 7.1.2):
Fixed in HDRP 7.1.2