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[Oculus][URP][XR] Quest 2 URP Rendering issues
Reproduction steps:1. Open the customer's attached project "SBRepro2-9d28d416.7z"2. Build and run the project on Quest 23. Notice th... Read more
PointerEventData "hovered" list does not correctly remove entries when t...
How to reproduce:1. Open the attached project "HoverTest.zip"2. Open the "SampleScene" Scene3. Enter the Play mode4. Click on the "C... Read more
Crash on TransferField_NonArray when running a build
EDIT: This feels like more of a Build Pipeline issue, if anything. They mention in the steps that doing a build without Addressables... Read more
Fatal "'.h' file not found" error is thrown when building Xcode project
How to reproduce:1. Open the user's attached project2. Go to File -> Build Settings3. Enable "Create Xcode Project"4. Make sure t... Read more
[IL2CPP] PlatformNotSupportedException when instantiating a System.IO.Pi...
Reproduction steps:1. Open the user's attached project2. Go to the 'Edit -> Project Settings'3. In the Player settings navigate t... Read more
Editor freezes on Application.Reload when converting Float to ULong
Reproduction steps:1. Open the user's project2. Open the "SampleScene" scene3. Enter the Play Mode Reproducible with: 2020.3.34f1, 2... Read more
Unity crashes on mono_traverse_objects when exiting Play Mode
Reproduction steps:1. Open the user's project2. Open the "TutorialScene" scene and enter the Play Mode3. Select "niryo_one" in the H... Read more
Impossible to change the Gradient's location value in the Visual Effects...
How to reproduce:1. Open the attached project "GradientPos.zip"2. Open the "New VFX" Visual Effect Graph from the Assets folder3. Cl... Read more
UI Documents are not opening when pressing the "Open in the UI Builder" ...
How to reproduce:1. Open the attached project "OpenBug.zip"2. In the Project window open the "NewUXMLTemplate.uxml" file3. In the UI... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code