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4
votes
Fixed

Invalid dependencies error is thrown when Unity Physics and Hybrid Rende...

Package: Entity Component System (ECS)

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Jan 12, 2020

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Version/s: preview.10 - 0.3.1, preview.17 - 0.3.2

How to reproduce:1. Create and open a new project2. In the Package Manager, install 'Unity Physics' and 'Hybrid Renderer' packages3.... Read more

2
votes
Fixed

[ShaderGraph] When Exporting Shader Graph, files referenced in it and it...

Package: Shader Graph

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Jan 12, 2020

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Version/s: 4.10.0, 7.1.7

Reproduction steps:1. Open project in "2020.1.0a20.zip"2. Notice that in Shader Graph "ShaderGraph" there is a Custom Function Node3... Read more

0
votes
Fixed

Scene view control bar Effects toggle button is turned off when a new Sc...

Scene/Game View

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Jan 12, 2020

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Version/s: 2017.4, 2019.3.0f4, 2020.1

How to reproduce:1. Create a new project or open an existing one2. Add a new Scene tab (right-click on an existing Scene tab -> A... Read more

0
votes
Fixed

Rotating an object with world space Triplanar Normal produces different ...

Package: Shader Graph

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Jan 12, 2020

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Version/s: 7.1.7

How to reproduce:1. Open attached project "f4-bugs.zip" and scene "SampleScene"2. Select Plane3. In Scene view, zoom in on a pivot4.... Read more

0
votes
Fixed

[ShaderGraph] Exception is thrown when copying node in a group from one ...

Package: Shader Graph

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Jan 11, 2020

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Version/s: 2019.2, 2019.3.0f4, 2020.1

Steps to reproduce:1. Download and open attached "f4-bugs" project2. Select "GraphA" in the Project window3. In the Inspector window... Read more

0
votes
Fixed

Object.name returns an empty string when called in the Preset

Asset - Importers

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Jan 11, 2020

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Version/s: 2018.4, 2019.3.0f4, 2020.1

To reproduce:1. Open attached project ("case_1210891.zip")2. Select Assets > "Test" Preset3. In the Inspector window open a Conte... Read more

1
votes
Fixed

Crash on TransformIndicesInternalImplPositive when you have a Point Ligh...

URP Features

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Jan 11, 2020

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Version/s: 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open attached project "Case_1210889" and load "SampleScene"2. Select the Platform GameObject in Hierarchy and ma... Read more

0
votes
Fixed

Prefab file contents do not update when it is renamed

Scene Management

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Jan 11, 2020

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f4, 2020.1

Instead of being updated on file rename, serialized contents of a Prefab only update when it is reserialized after an edit or other ... Read more

0
votes
Fixed

Prefab instance's Signal Receiver Component changes are reverted when en...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.1.0, 1.3.0-preview.6

To reproduce:1. Open attached project ("case_1210883.zip")2. Select "SignalReceiver" Game Object from Hierarchy3. In the Inspector w... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

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