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Fixed in 7.3.0
Votes
1
Found in [Package]
7.1.6
Issue ID
1211047
Regression
No
[HDRP] [XR] Single-pass does not work with XR Management Package when XR is not initialized before first frame
How to reproduce:
1. Open the attached (stereo-singlepass-test.zip) project
2. Enter the PlayMode
Expected result: Single Pass works with XR Management Package when XR is not initialized before the first frame
Actual result: Single Pass does not work with XR Management Package when XR is not initialized before the first frame (the full error is in Edit)
Reproducible with: 2019.3.1f1 [HDRP 7.1.6] [XR Management 3.0.5], 2020.1.0a22[HDRP 7.1.8] [XR Management preview.2 3.1.0]
Notes:
- Disabling "Single Pass" option in HDRenderPipelineAsset works around the issue
- Could not test on 2019.2, because of errors in the code
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foonix
Mar 05, 2020 12:43
The workaround is to set `TextureXR.maxViews = 2` before the completion of the first HDRP frame.
See: https://github.com/Unity-Technologies/ScriptableRenderPipeline/pull/5853
```csharp
private void Awake()
{
TextureXR.maxViews = 2;
}
```