Search Issue Tracker

0
votes
Won't Fix

Editor crashes at FindActiveLights when calling mPreviewRenderUtility.Cl...

Shadows/Lights

-

Jul 09, 2019

-

Version/s: 2017.4.0f1, 2018.2.8f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Download 1168375_repro.zip 2. Select in tool/foo. It will open the new Editor window 3. Close the window Re... Read more

0
votes
Fixed

2018_4_OR_NEWER define is missing/not working/broken

Scripting

-

Jul 12, 2019

-

Version/s: 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project "defineMissing 2019.zip" 2. Open "Window" -> "General" -> "Test Runner" 3. In "Test Runn... Read more

0
votes
Fixed

Japanese diacritic symbols are missing from the build executable file wh...

Deployment Management

-

Jul 13, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.3f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project ("case_1169358-Unity_Japanese_Turbidity_point_Error_Test_Project.zip") 2. Open Projec... Read more

0
votes
Fixed

Audio is not played through HMD even if "Hear Computer Audio in VR" opti...

Package: Oculus XR Plugin

-

Jul 10, 2019

-

Version/s: 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce: 1. Open "case_1168763-repro" project 2. Enter the Play Mode Expected result: Sound is played through the HMD head... Read more

0
votes
Won't Fix

[Win7] Editor silent crash when multiple StartCoroutine() and StopCorout...

Scripting

-

Jul 09, 2019

-

Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached 'project-1168521.zip' project and 'Bug Scene' scene 2. Enter Play mode (the crash occurs in 1 - 1... Read more

0
votes
Fixed

[Memory Profiler] Different sizes are shown for ASTC textures between th...

Profiling

-

Nov 07, 2019

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.2.6f1, 2019.3, 2020.1

Different sizes are shown for ASTC type textures between the Texture Importer Preview window and the Memory Profiler window Reprodu... Read more

0
votes
Fixed

USD asset import rotation does not match the FBX asset import rotation

Package

-

Sep 13, 2019

-

Version/s: 2018.3.9f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Download the user-submitted asset archive(fbxUsdImportRepro.zip) 2. Create a new Unity project 3. Download and ... Read more

1
votes
Fixed

[ToolMode] Tile Palette's previous tool is selected when currently selec...

Scene/Game View

-

Aug 03, 2019

-

Version/s: 2019.2.0b4, 2019.3.0a3, 2019.3.0a11

How to reproduce: 1. Open user's attached project 2. Select Tile Palette Tab 3. Select brush tool 4. Select and then deselect eraser... Read more

0
votes
Fixed

Tilemap Collider 2D is not deleted when using Tile Palette Erase Tool

2D

-

Jul 12, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Download and open the user's attached project 2. Open Scene "SampleScene" 3. Open Tile Palette Window 4. Select... Read more

0
votes
By Design

Sliced Sprite Size cannot be edited when Scene is reloaded

2D

-

Jul 12, 2019

-

Version/s: 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open user-supplied project 2. Press Play > reload 3 times using F1 3. In Hierarchy Window select UICamera > Scr... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.