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Votes

0

Found in

2019.1.0a1

2019.1.10f1

2019.2.0a1

2019.3.0a1

Issue ID

1169278

Regression

No

Sliced Sprite Size cannot be edited when Scene is reloaded

2D

-

How to reproduce:
1. Open user-supplied project
2. Press Play > reload 3 times using F1
3. In Hierarchy Window select UICamera > Screen Ratio Bars > Select any child GameObject ( "Left Bar" or "Right Bar")
4. In Inspector Window find Sprite Renderer component > Size > change Height and Width

Expected result: Sliced Sprite size can be changed
Actual result: Sprites are square and their size cannot be edited

Reproduced with: 2019.1.11f1, 2019.2.0b10, 2019.3.0a10

Notes:
Could not test on 2017.4.30f1 and 2018.4.4f1 because of the Console errors
In the attached video (Sliced Sprite.mp4) first 0:12 seconds show behavior before reloading

  1. Resolution Note (2019.3.X):

    The User is loading assets with a custom maintained user scripts (\Assets\Code\Amber\AssetDatabase). When doing this, the User must either use SpriteAtlas Late-Binding or add SpriteAtlas to the custom scripts solution in runtime.

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