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Native Collection disposal error is thrown when using IAnimationJob even...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Observe the Console Window E... Read more
[Shuriken] Removing all Visible Columns from the line renderer component...
When all Columns are removed from the position property in the Line Renderer component throw ArgumentException, This Line Renderer c... Read more
GameObject is moved to seemingly random position when it is applied in t...
How to reproduce: 1. Open the attached project "1242593.zip" 2. Open the "Test" Scene 3. Right-click GameObject "Slider (10)" in Hie... Read more
Cloth Sphere Colliders have no effect when they are added during runtime
To reproduce: 1. Open attached project ("case_1260337.zip") 2. Press Pause and then enter Play mode 3. From Hierarchy select the "Ne... Read more
Handles.Slider2D does not respond to mouse input when dragged in the Edi...
How to reproduce: 1. Open the attached project "Handles.zip" 2. Open "My Editor Window" (Bug > My Editor Window) 3. Select and drag ... Read more
Scene View Tools break when using Hand Tool simultaneously with Arrow Keys
How to reproduce: 1. Create a new Unity project 2. Open Scene view 3. Select the Hand Tool 4. Hold the left mouse button in Scene Vi... Read more
All of the DLL files are compiled when reimporting asmdef file without a...
How to reproduce: 1. Open user's attached "AsmDefCompilation" project 2. Right-click on "needle.Analysis.Compilation.asmdef" (found ... Read more
Cloth simulation is jittery and extends beyond the Skinned Mesh Renderer...
How to reproduce: 1. Open the attached "case_1257005-Project.zip" project's Scene labeled "Main" 2. Enter the Play Mode 3. In the Ga... Read more
Unity Character Controller Component can climb unclimbable walls when ap...
Reproduction steps: 1. Open the attached project ("UnityController.zip") 2. Open the repro scene ("SampleScene") 3. Enter Play Mode ... Read more
[Linux] Frame Debugger can not be enabled and asks for multi-threaded re...
How to reproduce: 1. Create a new project and launch it using the "-forceVulkan" and "-force-gfx-mt" arguments 2. In the Editor open... Read more
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