Search Issue Tracker

0
votes
Fixed

[Profiler] Mouse Scroller is not working for Timeline view in the profil...

Profiling

-

Apr 17, 2020

-

Version/s: 2017.4, 2018.1, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a7

Using the Mouse Scroll Wheel on the Thread name section or the scroll bar in Timeline View doesn't scroll, also continuous pressing ... Read more

1
votes
Fixed

[Profiler] UI System Preview Window title is not user friendly

Profiling

-

Apr 17, 2020

-

Version/s: 2017.4, 2018.1, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a7

The title given to the Previews window is "UnityEditor.UISystemPreviewWindow"Which is not user friendly, refer attached video and sc... Read more

0
votes
Duplicate

Silent crash on assertion when debugging a generic delegate with an alia...

CodeEditors

-

Apr 15, 2020

-

Version/s: 2017.4, 2019.3.9f1, 2020.2

Reproduction steps:1. Open the attached project "case_1238212"2. Load the "SampleScene"3. Open the "Test.cs" script using Visual Stu... Read more

0
votes
Fixed

GameObject is invisible for the first seven frames when animation is played

Animation

-

Mar 12, 2020

-

Version/s: 2017.4, 2019.3.5f1, 2020.2

How to reproduce:1. Open user's attached '2019.3.5f1-782915.zip' project2. Open 'SampleScene' Scene3. Select 'DM_STR_QUAY_CraneRoute... Read more

0
votes
Fixed

OnEnable/OnDisable is called the second time when setting GameObject's i...

Physics

-

Apr 18, 2020

-

Version/s: 2017.4, 2019.3.9f1, 2020.2

How to reproduce:1. Open the attached project's Scene labeled "MyScene"2. In the Hierarchy, select the "GameObject"3. In the Inspect... Read more

0
votes
Fixed

[Android] ComputeShader returns wrong value obtained in C# code

Android

-

Apr 14, 2020

-

Version/s: 2017.4, 2020.2

Reproduction steps:1. Open the attached project "HuaWeiComputeShader.zip"2. Build on Android3. Press "Run" to output ComputeShader d... Read more

2
votes
By Design

Tile Palette window's tile grid does not render sprites

2D

-

Apr 17, 2020

-

Version/s: 2017.4, 2019.3.9f1, 2020.2

How to reproduce:1. Open the user's attached project2. Observe the Tile Palette window Expected result: There are sprites rendered i... Read more

0
votes
Fixed

Calling GetMeshes will cause Infinite loop if one of meshes under mesh r...

Visual Effects - Legacy

-

Apr 17, 2020

-

Version/s: 2017.4, 2019.3.8f1, 2020.2

How to reproduce:1. Open the attached project2. Go to the Project window/Resources and delete the UIParticle_Demo_Animatable.fbx3. E... Read more

0
votes
Fixed

[osx]Editor crash on AURogerBeepFactory after a few seconds of playing v...

Video

-

Apr 21, 2020

-

Version/s: 2017.4, 2018.4, 2019.3, 2020.1, 2020.2, 2020.2.0a8

1. Open attached Unity project2. Load SampleScene scene3. Select "2020-04-21 15-18-27" GameObject and make sure Playback Speed is bi... Read more

0
votes
By Design

OnDisable and OnDestroy are not called on deleted ScriptableObject

Scripting

-

Apr 19, 2020

-

Version/s: 2017.4, 2020.2

How to reproduce:1. Open the attached (repro.zip) project2. In Project Window delete "SO.asset"3. Check the Console Window Expected ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.