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Memory leak occurs when calling socket receive in thread during Play Mode
How to reproduce:1. Open the "SampleScene" Scene in the attached "1211367.zip" project2. Open Profiler and click on the Memory Modul... Read more
[HDRP] [XRSDK] Most of the shaders are rendered to one eye when Single P...
How to reproduce:1. Open attached project ("1211332-R.zip")2. Open Repro scene3. Set XR Render Mode to Single Pass Instanced4. Enter... Read more
ArgumentOutOfRangeException is thrown when Right-Clicking ScriptableObje...
How to reproduce:1. Open the attached project2. Go to the Project Window3. Select "Meta Holder" in the Assets folder4. In the Inspec... Read more
Texture2dArrays Blit(source, destination) is not copying the entire Text...
Steps to reproduce:1. Open project ("case_1211291_original_updated.zip")2. Run Scene "Scene"3. Inspect the bottom row of squares in ... Read more
Crash on __pthread_kill when trying to open SteamVR Input window
Steps to reproduce:1. Open the project provided by the user ("New Unity Project.zip")2. Attempt to open SteamVR Input window (Window... Read more
[URP] Shader quality tiers are compiled and included in the build and th...
Steps to reproduce:1. Open User-supplied project ("LWRPConfigureHardwareTiers.zip")2. Open Project Settings -> Graphics Expected:... Read more
Crash in VariableBoneCountWeights::ReorderVertices when setting Max Bone...
How to reproduce:1. Open user-submitted project (8BonesCrash)2. Select the mount.fbx asset3. In the import settings navigate to the ... Read more
"Assertion failed on expression: 'pred(*previous, *i)' " is thrown on ad...
Assertion failed on expression: 'pred(previous, i)' is thrown when a new scene is added additively to an existing baked scene having... Read more
[ProBuilder] Box Selection for Vertices does not select all some Vertice...
How to reproduce:1. Create a new URP Template project2. Import ProBuilder3. Create a Shape with a large number of Vertices (A Sphere... Read more
Memory leaks when moving around/navigating in HDRP Scene and Scene light...
How to reproduce:1. Open the attached 'project-1211183.zip' project2. In the Scene window disable scene lighting (lightbulb icon)3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed
- Editor.log file size grows rapidly when a scene exceeds the "Maximum Shadow on Screen" limit setting in the HDRP Asset
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture