Search Issue Tracker

Fixed in 7.1.8

Votes

0

Found in [Package]

7.1.6, 7.1.7

Issue ID

1211183

Regression

Yes

Memory leaks when moving around/navigating in HDRP Scene and Scene lighting is disabled

Package: Scriptable Render Pipeline HD

-

How to reproduce:
1. Open the attached 'project-1211183.zip' project
2. In the Scene window disable scene lighting (lightbulb icon)
3. Open Windows Task Manager
4. Move around in the Scene (hold right-click + WASD keys)
5. Observe Unity Editor's Memory consumption in the Task Manager while moving in the Scene window

Expected result: no memory is leaking
Actual result: memory leaks quite fast

Reproducible with: 2019.3.0f5, 2020.1.0a20 (7.1.7)
Not reproducible with: 2018.4.16f1 (4.0.0, 4.10.0), 2019.2.19f1 (6.9.0, 6.9.2)
Could not test with: 2017.4.36f1 (HDPR not available)

Re-enabling scene lighting releases the memory

  1. Resolution Note (fix version 7.1.8):

    Verified fixed:
    Version: 2020.1.0a20.2541
    Revision: trunk 019325219793
    Built: Thu, 16 Jan 2020 04:57:18 GMT

  2. Resolution Note (fix version 7.1.8):

    Verified Fixed:
    Version 2019.3.0f6 (27ab2135bccf)
    Wed, 22 Jan 2020 05:13:15 GMT
    Branch: 2019.3/staging

    Package Version: 7.1.8

Comments (2)

  1. DeathRace26

    May 12, 2020 11:40

    Version HDRP 7.3.1, Using Unity 2019.3.12f1

  2. DeathRace26

    May 12, 2020 11:39

    Not yet completely fixed!! Memory rises slow but still rises! When i go after some time into empty scene, task manages shows 4gb of memory is in use!! It is never released! I sent 3 repro projects, no response! Please help!

Add comment

Log in to post comment