Search Issue Tracker

Fixed in 7.2.1

Fixed in 7.2.3

Votes

0

Found in [Package]

6.9.0

Issue ID

1211204

Regression

No

[URP] Shader quality tiers are compiled and included in the build and they can't be changed.

Package: Scriptable Render Pipeline Universal

-

Steps to reproduce:
1. Open User-supplied project ("LWRPConfigureHardwareTiers.zip")
2. Open Project Settings -> Graphics

Expected: the Tier Settings have the ability to change the shader quality variants
Actual: the Tier Settings do not have the ability to change the shader quality variants

Reproduced in: 2019.2.18f1, 2019.3.0f4, 2020.1.0a19

Note: this results in a tripled shader compilation time

Reproduced in:
6.9.0
7.1.1
7.1.7

Workaround: remove URP from the graphics settings, configure the Graphics Tiers, then add URP back to graphics settings.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.