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[iOS] Application crashes on launch if storyboard is used as Launch Screen
Steps to reproduce: 1. Open attached project (test-storyboard-crash.zip)2. Switch to iOS3. Go to Player Settings/Splash Screen4. Mak... Read more
[VFX Graph] Fixed gradient colors are blended when Random Number node fo...
How to reproduce:1. Open the attached '1212002.zip' project2. Open 'SampleScene' Scene3. Select 'ExampleGradient' GameObject4. Selec... Read more
[iOS] Player crashes on airplaydisconnectcrash`main() when disconnecting...
Steps to repro:1. Build and run users "AirplayDisconnectCrash.zip" project on iOS device2. Enable screen mirroring on iOS device3. S... Read more
[HDRP] Default DXR scene prefab Wizard fix throws an error message
Repro steps:1) Run DXR wizard2) An error will appear on the last step "Default DXR scene prefab" The error is found in:com.unity.ren... Read more
[Scene View] [URP] Camera preview window is missing in the Scene view
The camera preview window is missing in the Scene with URP Template. Steps to repro:1. Create a new URP Template Project.2. Create a... Read more
[HDRP] Active LOD bias value message does not update according to HDRP L...
1. Create a new project.2. Create a cube. (GameObject -> 3D Object -> Cube)3. Add an LOD Group Component to this cube. (View i... Read more
[URP] Values in RendererFeatures hides on decreasing the height by super...
Values in RendererFeatures hides on decreasing the height by superimposing other windows Steps to Reproduce: 1. Create a new 3D temp... Read more
[Scene View] [HDRP] Camera preview window size does not change on changi...
-Camera preview window size changes only once.-The issue does not occur with 3D, URP & 3D with Extras. Steps to repro:1. Open th... Read more
Alpha channel is not recognized when importing PNG with alpha
On importing PNG with alpha, the alpha channel is not loading in the Preview, refer attached screenshot. Steps to repro:1. Create a ... Read more
Build Settings Window (UWP) gets overlapping elements when its height go...
Steps to reproduce:1. Open File>Build Settings2. Choose Universal Windows Platform3. Choose a version of Visual Studio that would... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved