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Editor crashes on TreeRenderer::TreeUpdated when entering Play mode
How to reproduce:1. Open the attached project "case_1212021.zip"2. Load the "Forest_tansel" scene3. Enter Play mode-- Observe the cr... Read more
[Physics] Using huge numbers of vertex for Polygon/Edge collider causes ...
Steps to repro:1. Open attached project2. Hierarchy > 2D Object > Sprite3. Inspector > Add component > Polygon Collider ... Read more
[iOS] Application crashes on launch if storyboard is used as Launch Screen
Steps to reproduce: 1. Open attached project (test-storyboard-crash.zip)2. Switch to iOS3. Go to Player Settings/Splash Screen4. Mak... Read more
[VFX Graph] Fixed gradient colors are blended when Random Number node fo...
How to reproduce:1. Open the attached '1212002.zip' project2. Open 'SampleScene' Scene3. Select 'ExampleGradient' GameObject4. Selec... Read more
[iOS] Player crashes on airplaydisconnectcrash`main() when disconnecting...
Steps to repro:1. Build and run users "AirplayDisconnectCrash.zip" project on iOS device2. Enable screen mirroring on iOS device3. S... Read more
[HDRP] Default DXR scene prefab Wizard fix throws an error message
Repro steps:1) Run DXR wizard2) An error will appear on the last step "Default DXR scene prefab" The error is found in:com.unity.ren... Read more
[Scene View] [URP] Camera preview window is missing in the Scene view
The camera preview window is missing in the Scene with URP Template. Steps to repro:1. Create a new URP Template Project.2. Create a... Read more
[HDRP] Active LOD bias value message does not update according to HDRP L...
1. Create a new project.2. Create a cube. (GameObject -> 3D Object -> Cube)3. Add an LOD Group Component to this cube. (View i... Read more
[URP] Values in RendererFeatures hides on decreasing the height by super...
Values in RendererFeatures hides on decreasing the height by superimposing other windows Steps to Reproduce: 1. Create a new 3D temp... Read more
[Scene View] [HDRP] Camera preview window size does not change on changi...
-Camera preview window size changes only once.-The issue does not occur with 3D, URP & 3D with Extras. Steps to repro:1. Open th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed
- Editor.log file size grows rapidly when a scene exceeds the "Maximum Shadow on Screen" limit setting in the HDRP Asset
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture