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1
votes
Fixed

[iOS11] [VideoPlayer] Video does not resume playing after minimising and...

Mobile

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Nov 29, 2017

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Version/s: 5.6.4p1

Reproduction steps:1. Open the attached project.2. Build and run the application to iOS device.3. Minimise the application when the ... Read more

0
votes
Not Reproducible

Entering a value >100 in Crunch Compressor Quality and hitting Apply rig...

Graphics - General

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Nov 28, 2017

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Version/s: 5.6.4f1

Steps to reproduce:0. Switch platform to Android1. Import the attached image (or any other square image) into a project2. Set Textur... Read more

0
votes
Won't Fix

Variant interface type assignment doesn't correctly convert when using m...

Scripting

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Nov 30, 2017

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Version/s: 5.6.3p3

To reproduce:1. Open user's attached project2. Go to Window -> Test Runner3. In Test Runner window, press Run All4. Observe Expec... Read more

0
votes
Fixed

[UI] GetMaterial function of the CanvasRenderer class always returns mat...

uGUI

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Nov 29, 2017

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Version/s: 5.6.4p2

Steps to reproduce:1. Open attached “GetMaterial.zip” Unity project2. Open “Main” scene3. Select "Text" object (child of Canvas) in ... Read more

0
votes
By Design

Profiler detailed memory object reference is endlessly recursive

Profiling

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Nov 29, 2017

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Version/s: 5.6.2p4

To reproduce:1. Open a new Unity project2. Open Profiler window3. Go into Play mode4. Select Memory profiler5. Choose Detailed inste... Read more

0
votes
Won't Fix

Animator Transition lines become thick and overlay the properties pane w...

Graphics - General

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Nov 28, 2017

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Version/s: 5.6.4p3

Animator Transition lines become thick and overlay the properties pane when swithing OpenGL<->Metal After switching between Op... Read more

0
votes
By Design

Collision2D.contacts returns 0 for a gameObject, which is queued for des...

Physics2D

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Nov 24, 2017

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Version/s: 5.6.3p4, 2017.2.0a1

Reproduction steps:1. Open the attached project "2DContactPointsDestroyBug.zip";2. Open the Main Scene;3. Enter a play mode;4. Press... Read more

3
votes
Postponed

System.IO.File.ReadAllText throws "IsolatedStorageException: Could not f...

Scripting

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Nov 27, 2017

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Version/s: 5.6.3p4

Steps to reproduce:1. Open user attached project2. Run the Main scene in the editor and notice you correctly get "FileNotFoundExcept... Read more

0
votes
Fixed

[iOS] Triggering BloomOptimized and MSAA properties results in artefacts...

iOS

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Nov 18, 2017

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Version/s: 5.6.4p2

The issue happens on some devices on all iOS versions. Steps:1. Build and Run attached project (TestDisplay.zip) for iOS2. In player... Read more

1
votes
Duplicate

[macOS] Multi-Display only displays on a single screen

MacOS

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Nov 24, 2017

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Version/s: 5.6.4p1

Prerequisites:At least one external display should be connected to the Mac machine (extending, not mirroring)Steps to reproduce:1. O... Read more