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0
votes
Fixed

Loading Entity Scene fails when a GameObject MeshRenderer has over 11 ma...

Package: Entity Component System (ECS)

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Mar 07, 2024

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Version/s: master, 1.2.0-pre.12 - Entities, 1.3.X - Entities

How to reproduce: 1. Open the “entity_test“ project 2. Open the “OutdoorsScene“ 3. Observe the Console Expected result: No err... Read more

0
votes
Duplicate

[Entities] Stable Type Hash conflict when Terrain Tools Package is insta...

Package: Entity Component System (ECS)

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Nov 10, 2020

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Version/s: 0.16.0-preview.21

Reproduction steps: 1. Create a new empty Project 2. Install Entitites Package (Git URL "com.unity.entities") 3. Install Terrain Too... Read more

0
votes
By Design

[ECS] ArgumentException is thrown when EntityCommandBuffer.DestroyEntity...

Package: Entity Component System (ECS)

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Nov 18, 2020

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Version/s: 0.16.0-preview.21

How to reproduce: 1. Open the user's attached project("Iteration3-Jobs.zip") 2. Enter Play mode 3. Wait a couple of seconds 4. Press... Read more

0
votes
Fixed

[DOTS] ParentSystem does not get notified when entities are changed

Package: Entity Component System (ECS)

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Oct 30, 2020

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Version/s: 0.10.0-preview

How to reproduce: 1. Open the attached project "AtlasUnity.zip" 2. Load the Scene "ProductionScene" 3. In the Script "AtlasGameModeC... Read more

0
votes
Fixed

"SGICE002" error is thrown when QueryBuilder().WithAll<T>().Build() is u...

Package: Entity Component System (ECS)

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Mar 08, 2024

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Version/s: 1.0.X - Entities

Reproduction steps: 1. Open the attached “BugRepro” project 2. Observe the Console window (Window > General > Console) Expected... Read more

1
votes
In Progress

“KeyNotFoundException” error is thrown when building the project with a ...

Package: Entity Component System (ECS)

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Jun 05, 2023

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Version/s: 1.0.0 - Entities, 1.1.0 - Entities, 1.2.0 - Entities, 1.2.1 - Entities

How to reproduce: 1. Open the “EntitiesBug“ project 2. Open the “SampleScene” 3. Build the project and observe the Console (File ... Read more

0
votes
Won't Fix

An exception is thrown when calling GetSingleton<>() in specific method ...

Package: Entity Component System (ECS)

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Feb 20, 2023

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Version/s: 0.51.1, 1.0.0

Reproduction steps: 1. Open the “My project” Project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Open the “Assets/Scri... Read more

7
votes
Won't Fix

[IL2CPP] [Entities] Application crashes with BlobArray related errors wh...

Package: Entity Component System (ECS)

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May 31, 2022

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Version/s: 0.50.1

How to reproduce: 1. Open the attached Unity project ("1355746_2021.2.0b6.zip") 2. Open the Scene "SampleScene" (Assets -> Scenes) 3... Read more

0
votes
By Design

[Linux] Entity positions are getting switched with each other after conv...

Package: Entity Component System (ECS)

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Jan 06, 2021

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Version/s: 0.17.0-preview.41

How to reproduce: 1. Open the user attached project (trash.zip) 2. Open the "Hybrid Component" scene 3. Enter Play mode 4. Observe t... Read more

0
votes
By Design

Assigning pointer of unsafe pointer throws InvalidOperationException eve...

Package: Entity Component System (ECS)

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Jan 12, 2021

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Version/s: 0.16.0-preview.21

How to reproduce: 1. Open the user's attached project ("DotsMan.zip") 2. Enter Play mode 3. Notice the "InvalidOperationException: O... Read more

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