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Sprite Light doesn't update when Sprite reference PPU is changed
The apparent PPU of the sprite on a sprite light doesn't update even though the Sprite PPU has been modified. To reproduce: 1. Assi... Read more
[URP] Base map is missing after manually converting legacy/custom materi...
Steps to reproduce: 1. Download the project (more info in the comments) 2. Open the scene SCENE_NAME 3. Convert the project to use ... Read more
[URP] UnassignedReferenceException thrown on resetting the "Shadow Caste...
Resetting the Shadow Caster 2D" component causes the editor to throw UnassignedReferenceException, refer to the attached video. Ste... Read more
Game Object is rendered incorrectly in the Game View when sampling Depth...
To reproduce: 1. Open attached project; 2. Open SampleScene; 3. Check the GameView Expected Result: red color is rendered where sp... Read more
[URP] Builtin to URP Render Pipeline Converter freezes the Editor when C...
How to reproduce: 1. Create a new 3D Template project 2. Open the Package manager and Import URP 3. Click Rendering -> Render Pipeli... Read more
[Metal][URP] Visual artifacts are seen when base Camera's Clear Flag is ...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Observe the Game View Expect... Read more
[WebGL] [URP] Camera clearing artifacts can be seen in build when using ...
Reproduction steps: 1. Open the attached project ("case_1240240-BufferBug.zip") 2. Open the repro scene ("ReproductionScene") 3. Swi... Read more
[iOS][URP] Bloom is too intense in the URP scenes on iOS
How to reproduce: 1. Open the attached project or create a new URP template project 2. Build & run on device Expected result: No is... Read more
Shader Graph materials are missing in Player when using the Deferred Ren...
How to reproduce: 1. Open the attached project "URPDeferredBug.zip" 2. Open the "SampleScene" Scene 3. Build And Run Expected resul... Read more
[URP] Objects that are using Soft Particles are rendered Opaque when Ope...
How to reproduce: 1. Open the attached project named "Case_1226288" 2. Open the New Scene 3. Observe the Scene view. The red plane i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow