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Error “A Native Collection has not been disposed, resulting in a memory ...
Steps to reproduce: 1. Open the user’s project 2. Open the “SampleScene” Scene 3. Make any change in the Scene (e.g., make a Game... Read more
SpriteShape collects all GameObjects in active Scene when importing asset
Reproduction steps: 1. Open the attached project 2. Open Window → Analysis → Profiler 3. In the Profiler window set the Target to... Read more
Sprite Shape is invisible when spawned at runtime
How to reproduce: 1. Open the attached project "Sprite Shape Bug.zip" 2. Enter Play Mode 3. Use up arrow key to move the Camera u... Read more
BezierUtility.BezierPoint function parameters are not in the right order
To reproduce: 1. Open the project “Test_sprite_shape” 2. Observe the Scene view Expected result: The red line repeats the contr... Read more
[2D]Spriteshape with tangents enabled has shadow artifacts after reopeni...
Reproduction steps: # Open the user attached project # Open “SampleScene” scene # Observe the Game view Expected result: Spr... Read more
[Backport] "Invalid memory pointer was detected in ThreadsafeLinearAlloc...
How to reproduce: 1. Open the attached project "sprite.zip" 2. Open File>Build Settings... 3. Enable Development Build 4. B... Read more
[Backport] "Invalid memory pointer was detected in ThreadsafeLinearAlloc...
How to reproduce: 1. Open the attached project "sprite.zip" 2. Open File>Build Settings... 3. Enable Development Build 4. B... Read more
[2D][SpriteShape] SpriteShape flickers when using C# Tessallation Job.
[2D][SpriteShape] SpriteShape flickers when using C# Tessallation Job Repro steps: - In attached project, open SpriteShapeFlicker s... Read more
Shape of PolygonCollider2D doesn't update when Sprite Shape contains ver...
How to reproduce: 1. Open the user-submitted project 2. Open the scene "ReproScene" (Assets/Scenes/ReproScene.unity) 3. In the Hiera... Read more
[2D][Sprite Shape] SpriteShapeRenderer Corner does not respect the Contr...
[2D][Sprite Shape] SpriteShapeRenderer Corner does not respect the Control Point height. Repro steps: - Open attached project, Asse... Read more
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