Search Issue Tracker
Fixed
Fixed in 9.1.1, 10.0.0-pre.2
Votes
5
Found in [Package]
5.3.0
7.0.6
8.0.1
Issue ID
DANB-243
Regression
No
Sprite Shape is invisible when spawned at runtime
How to reproduce:
1. Open the attached project "Sprite Shape Bug.zip"
2. Enter Play Mode
3. Use up arrow key to move the Camera until you see the Sprite Shape
4. Use the left arrow key to move the Camera to the left until Sprite Shape is barely visible
5. Press the "D" key on the keyboard
Expected results: Sprite Shape is visible
Actual results: Sprite Shape is invisible
Reproducible with: 5.3.0 (2020.3.40f1), 7.0.6 (2021.3.11f1), 8.0.1 (2022.1.17f1), 9.0.0-pre.1, 9.0.0 (2022.2.0b9, 2023.1.0a11)
Reproducible on: Windows 10
Notes: Moving the Camera to the right makes Sprite Shape visible again
Comments (3)
-
ETGgames
Dec 03, 2022 20:42
I really can't wait until unity 2023.1 production release which supports 10.0.0-pre-2, that could be ages away! we need it backported!
-
ETGgames
Dec 03, 2022 20:39
please please can we have this backported. It is a gamebreaking issue for me, I'm waiting to release a version of my game based on this!
-
Rayeloy
Oct 20, 2022 14:14
This happenes to me. Sprite shape starts being visible when you move the editor camera or after many camera movements of the ingame camera
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
Resolution Note (fix version 10.0.0-pre.2):
Fix for this issue will be available in 2D SpriteShape package 10.0.0-pre.2 and above
Resolution Note (fix version 9.1.1):
Fix for this issue is available on 2D Spriteshape package 9.1.1 and above