Search Issue Tracker
"InvalidCastException: Specified cast is not valid." is thrown when Netw...
How to reproduce: 1. Open the attached project "NGOTutorial_Bug.zip" 2. Select SampleScene>HelloWorldManager in the Hierarchy wind... Read more
NGO CoreCLR Initial Support
This is initial support to assist getting NGO working with CoreCLR builds. See more details in [NCCBUG-208|https://jira.unity3d.com... Read more
"Generate Default Network Prefab List" does not stay disabled and Defaul...
Reproduction steps: 1. Create a new project 2. Install “Netcode For GameObjects” package through Package Manager 3. Go to “Edit\P... Read more
"KeyNotFoundException: The given key '-96180' was not present in the dic...
How to reproduce: 1. Open the attached project "MULT HOMEWORK.zip" 2. Open File>Build Settings... 3. Enable Development Build 4.... Read more
Netcode displays a warning in the Console Window when hosting
Fixed in [PR-2309|https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/pull/2309] Reproduction steps: 1. Open the a... Read more
"NetworkBehaviours require a NetworkObject" pop-up prevents opening pref...
How to reproduce: 1. Open the attached Project "NetworkTest" 2. Ensure no Asset is selected in the Project Window 3. Double-click... Read more
Error "InvalidCastException: Specified cast is not valid" or "Behaviour ...
How to reproduce: 1. Open the user’s attached project “BugNGOComponentOrder.zip“ 2. Open the “Scene Where Bug Happens” Scene in Sc... Read more
"KeyNotFoundException" and "ArgumentException" are thrown when trying to...
How to reproduce: 1. Open the user’s attached project “NetCode-Test.zip” 2. Build the project 3. Enter the Play Mode 4. Press th... Read more
Netcode package throws an OverflowException when connecting a second cli...
Reproduction steps: # Open the attached “NGO-Repro” project # Press File → Build Settings → Build # Launch two instances of the... Read more
Incorrect results when using BitReader or BitWriter with more than 8 bits
Reproduction steps: 1. Open the attached “BitReaderWriter“ project 2. Open Test Runner (Window > General > Test Runner) 3. Run al... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator Controller throws MissingReferenceException after undoing Layer Creation
- Full stack trace is always printed when an exception occurs in an IL2CPP build
- Licensing Client fails to launch when opening Unity Hub (licensing client path is not found)
- Licensing Client fails to launch when opening Unity Hub
- Different custom Shader behavior when GPU Resident Drawer is enabled