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0
votes
By Design

"NullReferenceException" is thrown when accessing two-dimensional array ...

Package: Multiplayer Netcode for GameObjects

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Apr 30, 2024

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Version/s: netcode-gameobjects-1.9.1, netcode-gameobjects-2.0.0-exp

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. Enter Play Mode4. Observe ... Read more

0
votes
Won't Fix

"KeyNotFoundException: The given key '-96180' was not present in the dic...

Package: Multiplayer Netcode for GameObjects

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Apr 06, 2023

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Version/s: 1.2.0, 1.3.0

How to reproduce:1. Open the attached project "MULT HOMEWORK.zip"2. Open File>Build Settings...3. Enable Development Build4. Buil... Read more

0
votes
Won't Fix

NetworkVariable with both Read&Write Permission set to Owner doesn't hav...

Package: Multiplayer Netcode for GameObjects

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Aug 02, 2022

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Version/s: 1.0.0

Based on GitHub issue 2094 h2. DescriptionNetwork Variable with both ReadPerm = NetworkVariableReadPermission.Owner and WritePerm = ... Read more

0
votes
Fixed

Network Object is not synchronized across clients when calling "Despawn"...

Package: Multiplayer Netcode for GameObjects

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Jun 13, 2025

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Version/s: netcode-gameobjects-2.4.0

Reproduction steps:1. Open the attached “IN-100817” project2. Open the “Scenes/SampleScene” Scene3. Open the Multiplayer Play Mode w... Read more

3
votes
Fixed

[Multiplayer Netcode for GameObjects] NetworkBehaviourReference TryGet m...

Package: Multiplayer Netcode for GameObjects

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Mar 29, 2022

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Version/s: 1.0.0-pre.6

Reproduction steps:1. Open the attached 'NGO-bug-reporting' project2. Open the 'SampleScene'3. Enter Play mode4. Observe the 'Networ... Read more

0
votes
Won't Fix

[Mac][Netcode] Exiting Player causes a crash

Package: Multiplayer Netcode for GameObjects

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Jan 22, 2022

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Version/s: 1.0.0-pre.4

Repro steps:1. Open the attached project2. Build and Run3. Exit the app4. Might take a few tries Expected: app quits correctlyActual... Read more

0
votes
Fixed

[Netcode] Connecting to non existing server fails with KeyNotFoundException

Package: Multiplayer Netcode for GameObjects

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Mar 23, 2022

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Version/s: 1.0.0-pre.6

How to reproduce:1. Open attached project2. Load StartMenu scene3. Enter Play Mode4. Click Join LAN Game5. Observe Console Expected ... Read more

0
votes
By Design

[GH-2934] NetworkEarlyUpdate causing game to lag significantly ON ANDROID

Package: Multiplayer Netcode for GameObjects

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Jun 03, 2024

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Version/s: netcode-gameobjects-1.8.1

[https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/issues/2934]h3. Description NetworkEarlyUpdate taking WAY too l... Read more

0
votes
Active

“Received a packet with an invalid Hash Value.“ error is thrown when cli...

Package: Multiplayer Netcode for GameObjects

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Feb 22, 2024

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Version/s: netcode-gameobjects-1.12.2

How to reproduce:1. Extract the “UI_Client_v2.zip” archive2. Open the Player in “UI_Client_v2/UI_Client_v2.exe”3. Open the “NetCodeH... Read more

0
votes
Active

Player 2 does not update the position of Player 1 when controlling it in...

Package: Multiplayer Netcode for GameObjects

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Jun 06, 2025

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Version/s: 1.4.X

Steps to reproduce:1. Open the attached project “Repro Project”2. Open “Multiplayer Play Mode” window (Window > Multiplayer > ... Read more