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[Mobile] Memory Leak when using AR Foundation and switching scenes
How to reproduce:1. Open the attached project2. Set iOS as build target3. In Player settings, set camera usage description4. Build t... Read more
[Shaders] Change in included hlsl file does not always trigger recompila...
How to reproduce:1. Open attached project "ShaderErrorAfterCommenting.zip" and scene "SampleScene"2. In Project window, open "Sample... Read more
[Ubuntu] Adding a Canvas UI object causes frustum errors to appear in co...
The following error spews to the console if a Canvas UI is added. Screen position out of view frustum (screen pos 639.320984, 988.00... Read more
[tvOS] "Menu" button on Siri Remote returns "Joystick1Button19" instead ...
How to reproduce:1. Build & Run the "tvOS_Input.zip" project for tvOS2. Press "Menu" button on the Siri Remote3. Check which but... Read more
Additional images are rendered when RenderOnDemandRendering.renderFrameI...
How to reproduce:1. Open the "SampleScene" Scene in the attached "case_1214921.zip" Unity project2. Build and run on an Android or i... Read more
[AnimationRigging] Lower Body gets shifted on a specific rig when Rig Bu...
How to reproduce:1. Open "SampleScene" from project in "HipIssue.zip"2. Start Play Mode3. Toggle "Rig Builder" component on "Robot K... Read more
[XRSDK] [URP] SRPBatcher does not work when using new XR Management System
How to reproduce:1. Open attached project ("SRPBatcherBenchmarking.zip")2. Enter Play mode Expected result: SRP Batcher worksActual ... Read more
Unity.Collections.LowLevel.Unsafe.UnsafeUtility.AlignOf<T> always returns 4
How to reproduce:1. Open tester-attached project (AlignOf.zip)2. Enter Play Mode3. See the Console window Expected result: Unity.Col... Read more
"trial version" watermark visible on builds using non-trial licenses
How to reproduce:1. In the hub activate a "Personal" license2. Create a new project3. Build and run the project (File > Build And... Read more
[DXR] GPU Memory leak when building RayTracingAccelerationStructure
How to reproduce:1. Download "DXRMemoyLeak.zip" project2. Set Graphics API to DirectX123. Enter the PlayMode -> select "DXRTest" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field