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Crash on CreateDirect3D11SurfaceFromDXGISurface when calling DrawRendere...
How to reproduce:1. Open attached project "Case_1216216"2. If a Debug.Log "Will Attempt to call DrawRenderer" does not show up in th... Read more
[Tilemap] ContactFilter2D with normal angle filter works inconsistently ...
How to reproduce:1. Open attached project "ContactFilterStripped.zip" and scene "Test Scene"2. Enter Play mode3. Move the character ... Read more
macOS Native Plugins not detected or misplaced in Builds
Pending further investigation on PS4 test failures @andews https://ono.unity3d.com/unity/unity/pull-request/102500/_/platform/misc/c... Read more
Unity freezes when Time.timeScale is set to NaN
How to reproduce:1. Open attached project "Case_1216135" and load "Scene"2. Press Play3. Click Tab on your keyboard Expected result:... Read more
There is a backward slash in the asset path when generating more than on...
How to reproduce:1. Open the project "case_1216101-BackwardSlash"2. Open the Tile Palette window3. Select "New Palette" in the Tile ... Read more
Localized Asset Reference is missing in the Localize Texture component i...
How to reproduce:1. Open the project "Localization_2019.3.1f1"2. Open the scene "SampleScene"3. Select the GameObject "RawImage" in ... Read more
[macOS] Input delay when using Input.GetMouseButton
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Left-Click in the Game View for ... Read more
TextMesh Pro renders text as grey squares in build after altering the te...
How to reproduce:1. Open attached project (TextMeshPro_Bug_Example_Project.zip)2. Build and run the project (Shortcut: Ctrl + B) Exp... Read more
[iOS] "Append" is enabled when building an project targeting "Device SD...
How to reproduce:1. Open the attached EmptyProject.zip project2. Switch to iOS platform and Set iOS Target SDK to Simulator SDK3. Bu... Read more
2D Animation Sample prefabs are missing when importing them in a project...
Reproduction steps:1. Open user's attached project "ggj20-pop"2. In the Project window, go to Samples/2D Animation/3.1.0/Samples/4 C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List