Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2018.2.0a1
2018.4
2019.2
2019.3
2020.1
2020.1.0a17
Issue ID
1216135
Regression
Yes
Unity freezes when Time.timeScale is set to NaN
How to reproduce:
1. Open attached project "Case_1216135" and load "Scene"
2. Press Play
3. Click Tab on your keyboard
Expected result: Error is thrown in the console
Actual result: Unity freezes
Reproducible with: 2018.2.0a1, 2018.4.17f1, 2019.2.20f1, 2019.3.0f6, 2020.1.0a22
Not reproducible with: 2017.4.36f1 (throws error in console)
Notes: In order to get NaN, division 0/0 is used, but as this throws an error, a variable is used as a denominator.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Editor becomes unresponsive and memory allocation errors are spammed in the Console when Generating Lightning
- Crash on BatchApplyPropertiesFromSourceAssetDB when opening a specific project
- Scene view Camera cannot be moved with WASD/QE keys when the Right Mouse Button is held down and the Mouse is not moved
- Crash when calling default interface method from virtual method with same name
- [Android] Unity does not include the ".aab" extension for an AppBundle when it is built via script with the buildPlayerOptions.locationPathName = "AppName.apk" and EditorUserBuildSettings.buildAppBundle = true
Resolution Note (fix version 2020.1):
Fixed in: 2020.2.0a12
Resolution Note (fix version 2020.1):
Fixed in: 2020.1.1f1