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(Regression) Particle System does not update upon changing Mesh in Shape...
Steps:1. Create particle system2. In Shape Module, choose Mesh3. Select Cube4. Simulate the particle system and you will see particl... Read more
(Regression) Particle System mesh wireframe in Shape Module does not dis...
Steps:1. Create particle system2. In Shape Module, select Mesh, assign a mesh e.g. cylinder3. In scene view, you should see the wire... Read more
[Vulkan] Player crashes on fullscreen Intel(R) HD Graphics 520
Reproduction steps:1. Open any project2. Enable Vulkan API3. Build & run with -force-vulkan enabled4. Player will crash on start... Read more
[SteamVR] Two cameras in VR mode spam console w/ "Assertion failed on ex...
Steps to reproduce:1) In an empty scene create two cameras2) Set one to render Left eye, other - Right3) Make sure VR mode is on4) P... Read more
(Regression) Particle System having Dark Skin in Unity Personal
Reproduction steps:I opened repo project at my home machine which is having Personal license-> So Personal skin is used. But Part... Read more
[Game View] Zooming scroll bar on GameView disappears after Play
Steps:1. Open new scene2. In game view, zoom the game view by either dragging the slider or mouse wheel3. When game view is zoomed, ... Read more
Unity does not clean up lost link SpriteRenderer object
Steps:1. Open BUG01 scene in Repo project2. In Scene View you can see a white sprite object, but hierarchy is empty-> If a camera... Read more
Object with Fade shader leaves render artifact on object with Opaque sha...
To reproduce:1.Open attached project "artifact"2.Select Main Camera from the hierarchy3.Move the main camera to the left Expected re... Read more
[RuntimeUpgrade] Editor crashes/freezes on trying to open project set ba...
-e: see title--workaround: delete Library\ScriptAssemblies--Windows: crash--OSX: Unity process gets stuck "processing" something for... Read more
[Animation] RuntimeAnimatorController becomes not valid when instantiate...
To reproduce:1) Open attached project "AnimatorControllerBundle.zip".2) Rebuild bundles using `Test/Build Bundles` in menu bar.3) Op... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject