Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.1.0b1
Issue ID
900962
Regression
Yes
[Vulkan] Player crashes on fullscreen Intel(R) HD Graphics 520
Reproduction steps:
1. Open any project
2. Enable Vulkan API
3. Build & run with -force-vulkan enabled
4. Player will crash on startup
Reproducible on Intel HD Graphics 520
Not reproducible on Radeon R9 Series
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadow cascades and lights flicker when using Shadowmap Sampling
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
Resolution Note (2017.2.0f3):
Please try to update driver to see if it solves the problem.