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[Backport] A prefab's child GameObject can't be dropped to the top posit...
Reproduction steps:1. Open the attached 'Bugs' project2. Open the 'Assets/Prefab.prefab' in Prefab Mode3. Try to drag and drop the '... Read more
[Backport] UnityWebRequest interrupted before completion causes memory leak
Reproduction steps:1. Open user-submitted project2. Open the "TestScene" scene in the Assets folder3. Open Profiler by navigating to... Read more
[Backport] Trail renderer end caps are flipped inwards when the trail is...
Reproduction steps:1. Open the attached project ('TrailBug')2. Open the scene 'Scenes/SampleScene'3. Set the Shading Mode to 'Wirefr... Read more
Baking stalls with terrains containing lots of holes
Steps to reproduce: 1. Download the attached project (DrArm-TerrainHolesRepro)2. Open the TerrainRepro scene3. Generate lighting usi... Read more
Ribbon Mode particle curls and twists in random places when using Sub Em...
How to reproduce:1. Open the attached project "Ribbon Issue.zip"2. Navigate to Assets > Scenes > SampleScene.unity3. In the Hi... Read more
Particle trail from the Trails module deforms and twists when the GameOb...
Steps to reproduce:1. Open the attached project "particletwist.zip"2. Open Scenes/SampleScene3. Enter the Play Mode4. Observe the Tr... Read more
Particles are spawning not in the center of a moving GameObject
How to reproduce:1. Open the user's attached project2. Enter the "MAIN SCENE" Scene (Assets > MAIN SCENE)3. Change the Main Camer... Read more
[Backport] SyntaxError is thrown when opening buildreport.json
How to reproduce:1. Create and build a new Unity project (File > Build Settings... > Build)2. Open Google Chrome and enter chr... Read more
"UpdateEnvironment readback buffer overflow, please schedule fewer updat...
"UpdateEnvironment readback buffer overflow, please schedule fewer updates." spam when scrubbing a timeline outside of playmode. Sin... Read more
Particle System bounds computed incorrectly when shape set to SkinnedMes...
How to reproduce:1. Open the user's attached "PSBoundsShapeRepro.7z" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Pres... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open