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[HDRP] Moving Directional Light in Play mode leaks memory when both Scen...
Steps to reproduce:1. Create and open a project with HDRP Template2. Make sure both Scene View and Game View are visible in the layo... Read more
[Windows][VSCode] "Error while monitoring path" is thrown on removing VS...
"Error while monitoring path" is thrown on removing Visual Studio Code Editor from package manager on Windows OS only. This error is... Read more
[Scene Management] "Grid and Snap Settings" button in Scene Grid toggle ...
The "Edit Grid and Snap Settings" button in the "Grid Visibility" Toggle dropdown in the Scene View, Alt-Tabs the window and opens t... Read more
[Package][Device Simulator] package doesn't work unless you add NUnit pa...
To reproduce:1. Open any project2. Find Device Simulator package3. Check its dependencies Expected: NUnit is listed in Device Simula... Read more
[UI Builder] InvalidCastException thrown when adding a Slider(Int) from ...
How to reproduce:1. Open the project from the attached file "1216589.zip"2. In the UI Builder window, drag and drop Slider(Int) from... Read more
[IMGUI] Assertion failed errors when docking an editor window containing...
1. Create a new project.2. Install ProBuilder through the package manager.3. Open the ProBuilder window. (Tools -> ProBuilder -&g... Read more
[iOS][2018.4] Canvas elements are not rendered when Post Processing is e...
How to reproduce:1. Open the user-supplied "PostProcessingIOS" project2. Build for iOS and deploy it3. In the application, toggle th... Read more
Default Is Native Resolution is ignored when Fullscreen Mode has been ch...
Reproduction steps:1. Open attached project "1216508_resolution"2. Go to Edit > Project Settings > Player > Resolution and ... Read more
Unity leaks memory/crashes when trying to open a project with a broken p...
Steps to reproduce:1. Attempt to open the attached project in any of the reproducible versions ("1216483.zip") Reproducible with: 20... Read more
[QuickSearch] The project settings or preferences tab does not open when...
1. Open a project2. Install Quick Search3. Make a quick search for any project settings or click the small Gear icon in the bottom r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components