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Fixed in 1.0.0-preview.7



Found in [Package]

preview.4 - 1.0.0

Issue ID




Impossible to choose Gamepad as Binding Path when Control Scheme is set as XboxOne_Scheme

Package: Input System


Repro steps:
1. Open the attached project ""
2. In the Project tab, click on Assets > GameInputActions
3. In the Inspector tab, click on 'Edit asset'
4. In the top left of the newly opened window, change 'All Control Scheme' to 'XboxOne_Scheme'
5. In the Actions column, click on <No Binding>
6. In the Properties column, under Binding, open the dropdown menu for Path

Expected results: Usages and Gamepad are shown as possible options
Actual results: only Usages option is shown

Reproducible with: 2019.3.0f1 (Input Systems preview - 0.2.10), 2019.3.0f5 (Input Systems preview.4 - 1.0.0), 2020.1.0a23 (Input Systems preview.4 - 1.0.0)
Could not test with: 2017.4, 2018.4 due to errors

-When Control Scheme is set to NintendoSwitch_Scheme and the same steps are taken, Gamepad appears as an option in the dropdown menu

  1. Resolution Note (fix version 1.0.0-preview.7):

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