Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
Issue ID
1219450
Regression
No
Viewing HDR through the SceneView or GameView doesn't work
1. Create an HDR scene.
2. Open the editor and view it through the game view or scene view with an HDR monitor.
3. Build the scene and view it through the same HDR monitor.
Expected Result: The HDR shoud be visible in both
Actual Result: The editor doesn't display HDR.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note (fix version 2020.1):
Fixed game/scene view texture precision/color banding issue, Editor HDR Display support in general is first available in 2020.1 release for PC/DX12 and Mac/Metal