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[ShaderGraph] Main Preview window is toggled open when undo is pressed a...
When undo is pressed after creating a node in shadergraph window, Main Preview window is opened even if its toggle button was off. R... Read more
The value of the property AbstractEventData.used does not reset after th...
How to reproduce:1. Open the project "case_1219722-EventData"2. Open the Scene "test"3. Enter the Play Mode4. Right-click the button... Read more
[Shader Graph] MissingReferenceException thrown on clicking on "Save Ass...
MissingReferenceException thrown on clicking on "Save Asset" after creating SubGraph and saving it without having any changes Steps ... Read more
[HDRP] Multiple exceptions thrown continuously when HDRP package upgrade...
When the "Look Dev" window is opened and the High Definition RP package is upgraded from 7.1.8 to 7.2.0/7.2.1 , causes the editor to... Read more
Material's shader selection dropdown has only one initial selectable cat...
How to reproduce:1. Create a new project2. Create a new Material (by pressing the plus icon in the top left corner of the Project wi... Read more
[Windows] Unity crashes when packing PVRTC variants.
How to reproduce:1. Open attached project ("AtlasTests.zip")2. Open SampleScene scene3. Open Test Runner window (Window->General-... Read more
[Android] [Gles3] [URP] Darker UI when using Gles3, Linear and URP
Steps to reproduce:1) Open Unity Hub and create a new URP template project2) Open Build Settings and switch platform to Android3) Ma... Read more
[Windows] Editor uses one CPU Logical Processor at 100% while the game i...
Reproduction steps:1. Create a new project2. Enter Play Mode3. Pause the game4. Inspect loads on all of CPU's Logical Processors usi... Read more
[DeployManagement] Graphics API list is unable to refresh on resetting P...
Unable to remove any Graphics APIs which have been added to the list on clicking "-" button after resetting Player Settings.It is no... Read more
[Editor] Cannot change Graphics API's if platform is set to something ot...
1. Open attached or new project2. Switch to Android or iOS platform3. Try to remove OpenGLES3/Vulkan Graphics API or change their po... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List