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[Device Simulator] Slow Editor performance in Play Mode when Device Simu...
How to reproduce:1. Open the user's attached project ("Debug UI Perf.zip")2. Open the repro scene ("perfIssue")3. Enter Play Mode4. ... Read more
Unable to zoom in/out in other than the last selected Scene Windows when...
How to reproduce:1. Open the attached 'project-1216819.zip' project2. Select the left-most Scene windows (click on it)3. Move the cu... Read more
Serialization for fields with [SerializeReference] attribute is performe...
Steps to reproduce:1. Open the attached project (case_1216813.zip)2. Clear the Console3. Enter Play Mode Expected result: ReferenceT... Read more
Error : RigidBody2D has an invalid movement state index during removal
Reproduction: - Load the attached project "RigidBody2D has an invalid movement state indez during removal.7z"- Load the TestScene- P... Read more
[Shadergraph] Changing the default value of a boolean keyword causes the...
Repro steps: 1. Create a PBR shadergraph2. Add a boolean keyword3. Drag it onto graph4. Toggle the keyword's default valueExpected r... Read more
Performance drop when using Control Track with Particle system if a clip...
To reproduce:1. Open attached project ("case_1216702.zip")2. From Hierarchy select "TimelineControl" Game Object3. Press Play and in... Read more
[HDRP] Moving Directional Light in Play mode leaks memory when both Scen...
Steps to reproduce:1. Create and open a project with HDRP Template2. Make sure both Scene View and Game View are visible in the layo... Read more
[Windows][VSCode] "Error while monitoring path" is thrown on removing VS...
"Error while monitoring path" is thrown on removing Visual Studio Code Editor from package manager on Windows OS only. This error is... Read more
[Scene Management] "Grid and Snap Settings" button in Scene Grid toggle ...
The "Edit Grid and Snap Settings" button in the "Grid Visibility" Toggle dropdown in the Scene View, Alt-Tabs the window and opens t... Read more
[Package][Device Simulator] package doesn't work unless you add NUnit pa...
To reproduce:1. Open any project2. Find Device Simulator package3. Check its dependencies Expected: NUnit is listed in Device Simula... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used