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1
votes
Fixed

[Device Simulator] Performance is negatively affected by Simulator window

Package: Device Simulator

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Feb 07, 2020

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Version/s: 2.2.3 - preview

Reproduction steps:1. Create a new project2. Install Device Simulator Package via Package Manager3. Import "FPSCounter.cs" script (a... Read more

0
votes
Fixed

Editor is stuck compiling or crashes when importing prefab referencing s...

Asset - Database

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Feb 07, 2020

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Version/s: 2017.4, 2018.4, 2019.3.0b11, 2019.3.0f6

How to reproduce:1. Open project from "case_1217707-NoLibrary.zip"2. If prompted to use Asset Database v2, click Yes3. Start Play mo... Read more

0
votes
Fixed

Editor crashes in NVAPI_Thunk on entering Play mode when Additional Ligh...

2D

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Feb 07, 2020

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Version/s: 2018.4, 2019.3, 2019.3.0f6, 2020.1

How to reproduce:1. Open the attached project named "Case_1217696"2. Open the "Test Area" Scene in the _Scenes folder3. If the proje... Read more

0
votes
Fixed

[HDRP] Texture2D encoding with ARGB32 format results in transparent imag...

Package: Scriptable Render Pipeline HD

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Feb 06, 2020

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Version/s: 7.1.8

How to reproduce:1. Open user-submitted project (Test.zip)2. Build and run the project3. See the PrintImage.png next to the executab... Read more

0
votes
Fixed

[SerializeReference] EditorUtility.CopySerializedManagedFieldsOnly does ...

Serialization

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Feb 06, 2020

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Version/s: 2018.1

When trying to transfer field values between 2 System.Objects using EditorUtility.CopySerializedManagedFieldsOnly, any object that e... Read more

1
votes
Fixed

[XR][XR SDK][Postprocessing] Screen Space Reflections are misaligned bet...

XR SDK

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Feb 06, 2020

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Version/s: 2018.4, 2019.3.0f6, 2020.1

How to reproduce:1. Open attached project ("1217591-Repro.zip")2. Open SampleScene scene3. Enter Play mode Expected result: Screen S... Read more

4
votes
Fixed

[XR][XR SDK][Postprocessing] Game view is grey when using PostProcessing...

XR SDK

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Feb 06, 2020

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Version/s: 2018.4, 2019.3.0f6, 2020.1

How to reproduce:1. Open attached project ("VRBugs.zip")2. Open SampleScene scene3. Make sure Single Pass Instanced mode is set4. En... Read more

1
votes
Fixed

[XR][PostProcessing] Ambient Occlusion is misaligned when using Single P...

Package: PostProcessing

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Feb 06, 2020

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Version/s: 2019.1, 2019.3, 2019.3.0f6

How to reproduce:1. Open attached project ("1217583-repro.zip")2. Open SampleScene scene3. Enter Play mode Expected result: Post-pro... Read more

1
votes
Fixed

[HDRP] Switching from HDRP to URP causes all lights to have their intens...

Package: Scriptable Render Pipeline HD

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Feb 06, 2020

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Version/s: 4.10.0

Reproduces in SRP 7.1.8 and 4.10.0. Could not test master as it has compile errors. Repro steps:1. use a project with both HDRP and ... Read more

0
votes
Fixed

[IL2CPP] Type of Arrays with explicitly defined zero lower bound is inco...

IL2CPP

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Feb 06, 2020

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Version/s: 2018.4, 2018.4.15f1, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Open the attached project (case_1217556.zip)2. Enter Play Mode3. Take note of the Object types outputted to th... Read more

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