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Component.GetComponentInParent doesn't have an overload for getting comp...
How to reproduce:1. Open the attached '1331778.zip' project2. Observe the Console Expected result: No visible errors presentActual r... Read more
AssetDatabase.ImportPackage does not run via Command Line when -quit fla...
Reproduction steps:1. Unzip the attached "Test.zip" projet2. Edit test.sh file by inserting the Unity Editor and project paths (test... Read more
UI Toolkit Editor Window's C# field assigns the same value to all Input ...
Entering any value as Input to the C# field in the UI Toolkit Editor Window assigns the same value to all the other subsequent field... Read more
MRT result in the scene being drawn in the corner of the screen instead ...
How to reproduce:1. Open the attached 'New Unity Project.zip' project2. Build for iOS and open the Xcode project3. Deploy the Xcode ... Read more
[Android][UI] disappears on high resolution Android phones
Steps to reproduce:1. Open user's attached project "vectorfieldgame.zip"2. Build it to Android3. Open it and notice there is no UI c... Read more
Crash in Transform::GetTransformAccess() when using the logging function...
How to reproduce:1. Open user-submitted project (837124.zip)2. Open the Main scene3. Enter Play Mode Expected result: the Editor doe... Read more
Scripts are deleted if the script's file name is empty and the escape bu...
How to reproduce:1. Open any Unity project2. In the Project window, right click and create a new C# Script3. Delete the name while i... Read more
Project never loads when Time Zones registry has missing keys
How to reproduce:1. Open 'Regedit'2. Navigate to "Computer\HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\TimeZoneInformation"3... Read more
"This Renderer uses static batching and instanced Shaders" warning is th...
How to reproduce:1. Open the user's attached "MisleadingWarningInstancedMeshes.zip" project2. Open the "SampleScene" Scene3. Select ... Read more
[macOS] Mac Retina Support Player Setting is not respected by Screen.cur...
How to reproduce:1. Open the attached "MacRetinaSupport.zip" project2. Build and run it3. Observe UI text Expected result: The half ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved