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Game View does not update when Camera is flagged as HideFlag.DontSave
Steps to reproduce: 1. Open the attached project "DontSaveCameraBug.zip" 2. Open Scenes/SampleScene in Project window 3. Select Main... Read more
Mathf.floor and Mathf.floorToInt output incorrect values
Reproduction steps: 1. Create and open a new project 2. Move user's "MathfTest.cs" script to the Assets folder and attach it to any ... Read more
Some Toolbar Hotkeys don't work when using "UMotion Community - Animatio...
Reproduction steps: 1. Open the attached project "1371230.zip" 2. Open Window > UMotion Editor > Clip Editor 3. In the Scene View se... Read more
[Android] Random numbers are being dialed when a BT connection is establ...
Reproduction steps: 1. Create a new project 2. Switch to Android Platform 3. Add a custom Android Manifest through the Player Option... Read more
Some references of Animation Clip are missing in Prefab when referenced ...
How to reproduce: 1. Open the attached project 2. In the Project Window, open the user's mentioned Prefab 3. In the Hierarchy, inspe... Read more
SetRenderTarget does not correctly display the texture when depthSlice i...
Reproduction steps: 1. Open the attached project "texarraytest" and load Scene "SampleScene" 2. Enter Play Mode 3. Observe the Game ... Read more
Preview window UV Layout fails to display the UVs of Curve Meshes
Reproduction steps: 1. Open the project "2021-2-bugs.zip" attached by the user 2. In the Project window, expand the "Torus-7-4" Impo... Read more
Textures affected by Compute Shaders appear blank in the Inspector window
How to reproduce: 1. Open the user's attached "Mutant maker with compute shaders.zip" project 2. Open the "SampleScene" Scene 3. Sel... Read more
[Memory Profiler] [Mono Upgrade] Snapshot displays <uninitialized type> ...
How to reproduce: 1. Open the attached "case_1349827.zip" project 2. Select Window/Analysis/Memory Profiler and Capture the Snapshot... Read more
Shader variant keyword not used when running Player
How to reproduce: 1. Open the user's attached project "BugShaderVariants.zip" 2. Build and Run Expected result: "Cube" GameObject a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Collision between GameObjects is not detected when using Collider.layerOverridePriority
- "RenderTexture Create: failed" Errors are shown in the Console when the Scene window is shrunk with Bloom Intensity set to 1
- Light Explorer dropdowns are opened in the wrong place
- Hexagonal Flat-Top Palette tiles appear rotated 90 degrees clockwise when observing the Tile Palette window
- [VFX Graph] Subgraph nesting isn't functionnal