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Player build failure when building a new 3D project
How to reproduce:1. Create a new project2. Build the project (File -> Build Settings) Expected Result: Build should be created wi... Read more
[Android] Compute Shader is not rendered on Android devices
Steps to reproduce:1. Open the attached project "Case_1224442"2. Build it on Android3. Notice only Red "H" is displayed Expected res... Read more
[EditorTool] Active Tool window isn't save in the project layout
1. Open a new project2. Open the Active Tool window (Windows-> General -> Active Tool)3. Close/Reopen the project Result: The ... Read more
[ProBuilder] Closing shape editor window while in play mode create a pre...
This problem reproduce with a version of PB that has the fix about entering in play mode while having the ShapeEditor open was creat... Read more
Hybrid Renderer V2 doesn't render Entities when using HDRP and the Entit...
How to reproduce:1. Open attached project "HDRender.zip" and scene "SampleScene"2. In Hierarchy window, inspect "New Sub Scene"3. In... Read more
[Android] Enabling the new input system causes mobile build to not autor...
-e: see title--doesn't break on iOS (tested iPhone8 13.2)--tested with 2019.3.3, 2020.1a25, Input 0.9.6 - 1.0.0p5--tested on Samsung... Read more
New Favorites cannot be added if there are no folders in the Favorite se...
1. Create a new project2. Delete any pre-existing Favorite categories3. In the Project window select the "Scenes" folder4. Drag and ... Read more
[Themes] "EndLayoutGroup" errors are thrown when GUI items are highlight...
"EndLayoutGroup" errors are thrown in console when GUI items are highlighted by content in Highlighter.Highlight method. In previous... Read more
[Shaders] 'TLS Allocator' errors and Allocation logs are continuously th...
How to reproduce:1. Open the tester-attached project(case_1281069-il2cpp_nested_trycatch_bug.zip)2. Open the build settings window(F... Read more
[HDRP] Show Light Volumes Debug Mode is not working as expected
Versions tested 2020.2.0a1 + 9.0.0 / 8.0.0 Steps to reproduce: 1) Open attached project or create an HDRP scene with all light types... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved