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0
votes
Fixed

The lightmaps are not restored after removing baked gameobject and undoing

Progressive Lightmapper

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Mar 05, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a2

Steps to repro:1. Open the attached project and 'SampleScene' scene;2. In the Lighting window (Window>Rendering>Lighting) pres... Read more

1
votes
Fixed

"Long Running Job detected" errors are thrown when Shader Variants / Mat...

Shaders

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Mar 05, 2020

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Version/s: 2019.3.3f1, 2020.1.0a24, 2020.2

How to reproduce:1. Download the user's project2. Before opening the project delete "ShaderCache" folder found in OceanBreeze->Li... Read more

0
votes
Fixed

[RemoteConfig] Placeholder message gets superimposed on added setting wh...

Package

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Mar 05, 2020

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Version/s: 2019.3, 2020.1, 2020.1.0b1, 2020.2

Placeholder message in settings in remote config window gets superimposed on any unsaved setting. User should be intimated about any... Read more

0
votes
Fixed

Profiler's tooltip for GPU data's overhead is not displayed when hoverin...

Profiling

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Mar 05, 2020

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Version/s: 2019.3.0a11, 2019.3.3f1, 2020.1, 2020.2

How to reproduce:1. Create a new project with the default 3D template2. Open the Profiler (Window->Analysis->Profiler)3. Add a... Read more

0
votes
Fixed

Game Object is rendered incorrectly in the Game View when sampling Depth...

Package: Scriptable Render Pipeline Universal

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Mar 05, 2020

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Version/s: 7.2.0

To reproduce:1. Open attached project;2. Open SampleScene;3. Check the GameView Expected Result: red color is rendered where sphere ... Read more

0
votes
Fixed

[UI] Cannot change Baked Lightmap Exposure slider values by typing or us...

IMGUI

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Mar 05, 2020

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Version/s: 2020.1.0a24

Steps to reproduce: 1. Create a new or open an existing project2. Navigate to Lighting Settings window and click on Generate Lightin... Read more

0
votes
Fixed

[URP] UnassignedReferenceException thrown on resetting the "Shadow Caste...

Package: Scriptable Render Pipeline Universal

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Mar 05, 2020

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Version/s: 8.0.1, 7.2.0 7.1.8, 7.1.5, 7.1.1

Resetting the Shadow Caster 2D" component causes the editor to throw UnassignedReferenceException, refer to the attached video. Step... Read more

0
votes
Fixed

BurstRuntime.GetHashCode32 returned hash is inconsistent if called from ...

Package: Burst

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Mar 05, 2020

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Version/s: preview.7 - 1.3.0

Steps to reproduce:1. Open the attached project (case_1225292.zip)2. Under Jobs > Burst, check "Enable Compilation"3. Open Test R... Read more

0
votes
Fixed

Loading RenderDoc in the Editor causes Gizmos to disappear

Scene/Game View

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Mar 05, 2020

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Version/s: 2020.1.0a9, 2020.2, 2020.2.0a3

How to reproduce:1. Create a new project2. Make sure that RenderDoc is installed and Gizmos are visible in the Scene View3. Right-cl... Read more

0
votes
Fixed

Text of the Tile Palette window is overlayed when brush editor's separat...

2D

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Mar 05, 2020

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Version/s: 2019.3.0a6, 2019.3.1f1, 2020.1, 2020.2

How to reproduce:1. Create a new project2. Install 2D Tilemap Editor package3. Open Tile Palette window4. Pull up the separator of t... Read more

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