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The lightmaps are not restored after removing baked gameobject and undoing
Steps to repro:1. Open the attached project and 'SampleScene' scene;2. In the Lighting window (Window>Rendering>Lighting) pres... Read more
"Long Running Job detected" errors are thrown when Shader Variants / Mat...
How to reproduce:1. Download the user's project2. Before opening the project delete "ShaderCache" folder found in OceanBreeze->Li... Read more
[RemoteConfig] Placeholder message gets superimposed on added setting wh...
Placeholder message in settings in remote config window gets superimposed on any unsaved setting. User should be intimated about any... Read more
Profiler's tooltip for GPU data's overhead is not displayed when hoverin...
How to reproduce:1. Create a new project with the default 3D template2. Open the Profiler (Window->Analysis->Profiler)3. Add a... Read more
Game Object is rendered incorrectly in the Game View when sampling Depth...
To reproduce:1. Open attached project;2. Open SampleScene;3. Check the GameView Expected Result: red color is rendered where sphere ... Read more
[UI] Cannot change Baked Lightmap Exposure slider values by typing or us...
Steps to reproduce: 1. Create a new or open an existing project2. Navigate to Lighting Settings window and click on Generate Lightin... Read more
[URP] UnassignedReferenceException thrown on resetting the "Shadow Caste...
Resetting the Shadow Caster 2D" component causes the editor to throw UnassignedReferenceException, refer to the attached video. Step... Read more
BurstRuntime.GetHashCode32 returned hash is inconsistent if called from ...
Steps to reproduce:1. Open the attached project (case_1225292.zip)2. Under Jobs > Burst, check "Enable Compilation"3. Open Test R... Read more
Loading RenderDoc in the Editor causes Gizmos to disappear
How to reproduce:1. Create a new project2. Make sure that RenderDoc is installed and Gizmos are visible in the Scene View3. Right-cl... Read more
Text of the Tile Palette window is overlayed when brush editor's separat...
How to reproduce:1. Create a new project2. Install 2D Tilemap Editor package3. Open Tile Palette window4. Pull up the separator of t... Read more
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