Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.3.X, 2019.4.X, 2020.1.X
Votes
0
Found in
2019.3.4f1
Issue ID
1226392
Regression
Yes
[HDRP] Mac. Subsurface scattering materials render black
Reproduction:
1) Open package manager
2) Click on HDRP
3) Import project Shader Graph Sample
4) Open scene called SampleScene
Expected result:
see expected.png the material balls are orange
Actual result:
Material balls are black
Note: on 7.1.8 HDRP mac was working properly and from 7.2.0 broke.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Active quality level set on a new Universal 2D project is not the default quality level when creating a new project
- Inspector Open button does nothing when navigating to a different folder with a locked asset
- Pre-generated XML serializers fail to deserialize types that use polymorphism when the Player is built with the IL2CPP scripting backend
- Editor crashes with error "Failed to present D3D11 swapchain due to device reset/removed" and Player freezes when rendering a particle system while using modified URP package on DX11
- Crash on Scripting::LogException when async HTTP callback executes after scripting domain teardown
Maxtai
Feb 03, 2021 04:00
Is it fixed?
I still have same issue.
macOS 10.15.7
Unity 2019.4.19f1
HDRP 7.5.3