Search Issue Tracker
"Screen position out of view frustum" error is throw when moving the mou...
How to reproduce:1. Open user's attached "WaterBug" project2. Open the "UI Menu" Scene3. Move your mouse over the Game view Expected... Read more
Memory is not cleared when calling Graphics.DrawMesh in Play mode while ...
Reproduction steps:1. Open the attached project ("1332428R.zip") and open the "SampleScene" scene2. Enter Play mode3. Open Task Mana... Read more
Canvas Components are ignored when using Camera.RenderToCubemap
Reproduction steps:1. Open the attached project "Case_1405619.zip" and load Scene "Main"2. Enter Play Mode3. In the project window s... Read more
Unity is altering lightmap UVs for non-statically batched objects in Player
How to reproduce:1. Open “StaticBatchingUVUnityBug(1).zip” project2. Open “SampleScene” Scene3. File > Build And Run Expected res... Read more
GameObjects from 31st layer are not rendered when Camera.cullingMask is ...
Reproduction steps:1. Open the attached 'AddressablesSceneProcessingTest' project2. Open the 'SampleScene'3. Observe the Game view E... Read more
Camera.Render throws "Screen position out of view frustum" error when pr...
How to reproduce:1. Open the attached project's Scene labeled "main"2. Enter the Play Mode3. Inspect the Console Window4. Review the... Read more
[URP] First shadow cascade is missing when using 3 or 4 shadow cascades
Steps to reproduce: 1. Open an existing URP project, or create a new one2. In the URP Render Asset, make sure that cascade count is ... Read more
Editor throws RenderingCommandBuffer errors changing Camera Anti-aliasin...
How to reproduce:1. Create new URP or HDRP project2. Find Main Camera in Hierarchy and select it3. Under Rendering change Anti-alias... Read more
AssetBundle Materials are missing keywords in Builds when AssetBundles w...
How to reproduce:1. Open the "1428476_Repro" project from GoogleDrive (link in the Edit) in Unity 2019.4.39f12. Build AssetBundle by... Read more
[iOS] "Signing Team ID" and "Automatically Sign" Player Settings are ign...
Reproduction steps:1. Open a new Unity project on an M1 machine2. Open Build Settings and switch Platform to iOS3. Open Project Sett... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject