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Won't Fix

Votes

1

Found in

2019.4.25f1

2020.3.7f1

2021.1.6f1

2021.2.0a16

Issue ID

UUM-2717

Regression

No

Memory is not cleared when calling Graphics.DrawMesh in Play mode while Scene window is visible

RP Foundation

-

Reproduction steps:
1. Open the attached project ("1332428R.zip") and open the "SampleScene" scene
2. Enter Play mode
3. Open Task Manager
4. Switch to the scene view
5. Observe increasing memory usage by Unity editor
6. Exit Play mode

Expected result: Memory usage drops as it was before Play mode
Actual result: Memory used by Unity editor remains the same

Reproducible with: 2019.4.25f1, 2020.3.7f1, 2021.1.6f1, 2021.2.0a16
Not reproducible with: 2018.4.34f1 (multiple nunit errors)

  1. Resolution Note:

    This behavior won't change in the current architecture. Currently doesn't seem to impair editor user experience.

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