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Won't Fix

Votes

0

Found in

2021.2.4f1

2022.1.0a16

Issue ID

UUM-2692

Regression

No

Editor throws RenderingCommandBuffer errors changing Camera Anti-aliasing settings on URP or HDRP projects

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How to reproduce:
1. Create new URP or HDRP project
2. Find Main Camera in Hierarchy and select it
3. Under Rendering change Anti-aliasing to FXAA
4. Change Anti-aliasing to SMAA (if doesn't reproduce go to step 5)
5. Change Quality to Medium, (if no repro) change to High (reproducible only once-twice per project)

Errors:
RenderingCommandBuffer: invalid pass index 1 in DrawMesh
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

RenderingCommandBuffer: invalid pass index 2 in DrawMesh
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

Reproduced with: 2021.2.4f1, 2022.1.0a16

  1. Resolution Note:

    There are no fixes planned for this Bug

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