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0
votes
Postponed

[SRP] Double Sided Global Illumination material flag is not available in...

Shadows/Lights

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Nov 27, 2020

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Version/s:

Steps to reproduce: 1. Create a new material in either URP or HDRP2. Scroll down to the Advanced Options section3. Notice, that Doub... Read more

0
votes
Fixed

GameObject/Prefab inspector preview is slow for complex hierarchies

Inspector Framework

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Nov 28, 2020

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Version/s:

Game Object or Prefab inspector preview interaction is slow for complex hierarchies. For example, having a complex house prefab with... Read more

0
votes
Fixed

Shaders take a lot of memory at runtime even when only one variant is used

Shader System

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Nov 30, 2020

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Version/s: 2018.4, 2021.1

STR: 1. Make a new project from 3D template2. Put the attached shader into the assets, create a material, assign the shader to the m... Read more

2
votes
Fixed

Pasting, Undoing and Deleting multiple Game Objects in the Scene Hierarc...

Scene Hierarchy

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Dec 30, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a18

How to reproduce:1. Open the attached project and open the "SampleScene"2. Find the "1000" parent in the Hierarchy and expand it3. S... Read more

0
votes
Fixed

GameObject reference is null when creating it inside Reset() function an...

Scripting

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Nov 29, 2020

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Version/s: 2019.4, 2019.4.15f1, 2020.3, 2021.1, 2021.2

GameObject reference is null when creating it inside Reset() function and assigning Script as a component when there is Timeline win... Read more

5
votes
Duplicate

List view changes to small icons when filtering a list in the Object Pic...

Asset - Database

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Nov 28, 2020

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Version/s: 2020.2.0a18, 2020.2.0b11, 2021.1

Reproduction steps:1. Open the attached '1295804.zip' project2. Open 'SampleScene'3. In the Hierarchy window select 'GameObject'4. I... Read more

0
votes
Active

Unity Manual and Scripting Reference redirects to nonexistent page

Editor - Functionality

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Nov 30, 2020

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Version/s: 2020.2.0a15, 2021.1, 2021.1.0a8

How to reproduce:1. Create a new Unity Project2. Navigate to Help -> Unity Manual or Help -> Scripting Reference3. Observe the... Read more

0
votes
By Design

Array field not deserialized (null) when ScriptableObject loaded via Uni...

Serialization

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Nov 27, 2020

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Version/s: 2018.4, 2019.4, 2019.4.14f1, 2020.1, 2020.2, 2021.1

How to reproduce:1. Open the attached project named "EnumArrayReport.zip"2. Open and Play the Sample Scene3. Observe the Console win... Read more

1
votes
Fixed

Lego Microgame crashes the Linux Editor at "ScanFilter::Merge" when sele...

Linux

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Nov 29, 2020

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Version/s: 2020.1.0a24, 2020.1.15f1, 2020.2

How to reproduce:1. Open the Lego Microgame2. In the "Tutorials" panel select the "Build and publish" tutorial3. Follow the tutorial... Read more

1
votes
Duplicate

Unity tried to build ARM64 build when Mono is selected

Build Pipeline

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Nov 30, 2020

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Version/s: 2018.4, 2020.2.0b13, 2021.1

Steps to reproduce:1. Open the user's attached project "MonoBug.zip"2. Switch to Android3. Built the project Expected results: Unity... Read more

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