Search Issue Tracker
[SRP] Double Sided Global Illumination material flag is not available in...
Steps to reproduce: 1. Create a new material in either URP or HDRP2. Scroll down to the Advanced Options section3. Notice, that Doub... Read more
GameObject/Prefab inspector preview is slow for complex hierarchies
Game Object or Prefab inspector preview interaction is slow for complex hierarchies. For example, having a complex house prefab with... Read more
Shaders take a lot of memory at runtime even when only one variant is used
STR: 1. Make a new project from 3D template2. Put the attached shader into the assets, create a material, assign the shader to the m... Read more
Pasting, Undoing and Deleting multiple Game Objects in the Scene Hierarc...
How to reproduce:1. Open the attached project and open the "SampleScene"2. Find the "1000" parent in the Hierarchy and expand it3. S... Read more
GameObject reference is null when creating it inside Reset() function an...
GameObject reference is null when creating it inside Reset() function and assigning Script as a component when there is Timeline win... Read more
List view changes to small icons when filtering a list in the Object Pic...
Reproduction steps:1. Open the attached '1295804.zip' project2. Open 'SampleScene'3. In the Hierarchy window select 'GameObject'4. I... Read more
Unity Manual and Scripting Reference redirects to nonexistent page
How to reproduce:1. Create a new Unity Project2. Navigate to Help -> Unity Manual or Help -> Scripting Reference3. Observe the... Read more
Array field not deserialized (null) when ScriptableObject loaded via Uni...
How to reproduce:1. Open the attached project named "EnumArrayReport.zip"2. Open and Play the Sample Scene3. Observe the Console win... Read more
Lego Microgame crashes the Linux Editor at "ScanFilter::Merge" when sele...
How to reproduce:1. Open the Lego Microgame2. In the "Tutorials" panel select the "Build and publish" tutorial3. Follow the tutorial... Read more
Unity tried to build ARM64 build when Mono is selected
Steps to reproduce:1. Open the user's attached project "MonoBug.zip"2. Switch to Android3. Built the project Expected results: Unity... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size