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[XR][OpenXR][DX12] HMD tracking does not work when "Depth Submission Mod...
Reproduction steps: 1. Open the user's attached "steamvr_depth_submission_issue.zip" project 2. Load the "samplescene" 3. Make sure ... Read more
[Python] Python For Unity fails to install with a PythonInstallException
How to reproduce: 1. Create a new Unity Project 2. Open the Package Manager (Window > Package Manager) 3. Click Add Package By Name ... Read more
Unity crashes when resetting center of mass of disabled ArticulationBody...
Reproduction steps: 1. Open attached project "ArticulationBodyCrash.zip" 2. Open scene "Scene" 3. Enter Play mode Expected result: ... Read more
AssetPostprocessor ignores deleted assets when the deleted asset is reim...
Reproduction steps: 1. Open the attached project ("TestImport.zip") 2. Open the Assets directory via File Explorer 3. Copy the "New ... Read more
[Shader Graph] Rotating GameObject gets material stretched when using Tr...
Reproduction steps: 1. Open the attached user's project "Triplanar Bug.zip" 2. In the Scenes folder open the Scene "OutdoorsScene" 3... Read more
Animation is played incorrectly when using Animation Type "Humanoid"
How to reproduce: 1. Open the attached project "Humanoid_Template.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Enter Play Mode E... Read more
Process MainModule property throws a Win32Exception error when built wit...
Reproduction steps: 1. Open the "ProcessTest2019424.zip" project attached by the user 2. Build a Development build with the IL2CPP S... Read more
[WebGL][macOS] Build fails with "ENOENT: no such file or directory" when...
How to reproduce: 1. Create a new project using the default 3D template 2. In the Package Manager, import the provided package local... Read more
Sprite is attached when editing Prefab but gets set to none when adding ...
How to reproduce: 1. Open the attached project "SpriteMissing.zip" 2. Open LightBall_Basic prefab 3. Select Shield in the Hierarchy ... Read more
Crash when entering Play Mode and serializing data right after recompila...
How to reproduce: 1. Open the attached project "Share.zip" 2. Open the "Test_School" Scene 3. Open the PlayInEditorHook.cs 4. Set bo... Read more
All about bugs
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