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Mesh generated using Graphics.DrawProcedural is not rendered when using ...
Steps to reproduce:1. Open the attached project2. Open the "MinimalTest" Scene Expected results: text below the green cube is render... Read more
Shader with UsePass is missing certain passes in a Player Build
How to reproduce:1. Open the user attached project2. Open the "Example_NoCreep" Scene3. Enter Play mode4. Observe the floating objec... Read more
Editor crashes on mono_log_write_logfile when repeatedly entering and ex...
How to reproduce:1. Open the attached project ('case-1329488.zip')2. Open the 'AI' Scene3. Enter Play Mode4. Exit Play Mode5. Repeat... Read more
Realtime GI delaying or not loading when loading scenes in player builds
Reproduction steps:1. Open user attached project2. Press Play3. Press Spacebar4. Build and Run the Game5. Press Spacebar Expected re... Read more
Label set with EditorGUILayout.PropertyField is overwritten when adding ...
How to reproduce:1. Open the user's attached "PropertyField_Label_Repro.zip" project2. Open the "SampleScene" Scene3. In the Hierarc... Read more
Game View Stats Saved by Batching is always 0 when using SRPBatcher
Reproduction steps:1. Open user attached Project2. Open Assets\Scenes\SampleScene3. Enable the Stats Pane on the Game View Window Ex... Read more
An error is returned and no package is listed if an invalid package is h...
** Reproduction steps **- Setup a scoped registry in your project- Publish an invalid package (ex: upper case letters in the package... Read more
[DSPGraph] Audio clip does not loop from to the begining when starting i...
Reproduction steps:1. Open the user's attached project and Samples/DSPGraph Audio Framework/0.1.0-preview.18/Simple DSPGraph example... Read more
Crash with ComputeTileMeshJob when generating Navmesh
While generating NavMesh in game / on runtime, crash happens at ComputeTileMeshJob (Windows and Mac Editor). Reproducible with: 2019... Read more
Textures are not extracted with Extract Textures button when trying to e...
How to reproduce:1. Open attached project "LocalPackageExtract.zip"2. Select Packages/FBX Extract Bug/CubeEmbedded (an FBX with embe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved