Search Issue Tracker

0
votes
By Design

Mesh generated using Graphics.DrawProcedural is not rendered when using ...

Graphics Device Features

-

Apr 16, 2021

-

Version/s: 2019.4.14f1, 2019.4.23f1, 2020.3, 2021.1, 2021.2

Steps to reproduce:1. Open the attached project2. Open the "MinimalTest" Scene Expected results: text below the green cube is render... Read more

0
votes
Fixed

Shader with UsePass is missing certain passes in a Player Build

Shader System

-

Apr 15, 2021

-

Version/s: 2019.4, 2019.4.23f1, 2020.3, 2021.1

How to reproduce:1. Open the user attached project2. Open the "Example_NoCreep" Scene3. Enter Play mode4. Observe the floating objec... Read more

0
votes
Third Party Issue

Editor crashes on mono_log_write_logfile when repeatedly entering and ex...

Mono

-

Apr 15, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2020.3.4f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project ('case-1329488.zip')2. Open the 'AI' Scene3. Enter Play Mode4. Exit Play Mode5. Repeat... Read more

0
votes
Not Reproducible

Realtime GI delaying or not loading when loading scenes in player builds

Progressive Lightmapper

-

Apr 15, 2021

-

Version/s: 2020.1.0a14, 2020.3, 2020.3.3f1, 2021.1, 2021.2

Reproduction steps:1. Open user attached project2. Press Play3. Press Spacebar4. Build and Run the Game5. Press Spacebar Expected re... Read more

0
votes
Fixed

Label set with EditorGUILayout.PropertyField is overwritten when adding ...

IMGUI

-

Apr 15, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.4f1, 2021.1

How to reproduce:1. Open the user's attached "PropertyField_Label_Repro.zip" project2. Open the "SampleScene" Scene3. In the Hierarc... Read more

1
votes
Fixed

Game View Stats Saved by Batching is always 0 when using SRPBatcher

Graphics - LowLevel

-

Apr 15, 2021

-

Version/s: 2020.1.1f1, 2020.2.0a20, 2020.3, 2020.3.1f1, 2021.1, 2021.2

Reproduction steps:1. Open user attached Project2. Open Assets\Scenes\SampleScene3. Enable the Stats Pane on the Game View Window Ex... Read more

1
votes
Fixed

An error is returned and no package is listed if an invalid package is h...

Packman

-

Apr 15, 2021

-

Version/s: 2021.1.3f1, 2021.2.0a12

** Reproduction steps **- Setup a scoped registry in your project- Publish an invalid package (ex: upper case letters in the package... Read more

0
votes
Fixed

[DSPGraph] Audio clip does not loop from to the begining when starting i...

Audio

-

Apr 15, 2021

-

Version/s: 2020.3, 2020.3.4f1, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project and Samples/DSPGraph Audio Framework/0.1.0-preview.18/Simple DSPGraph example... Read more

4
votes
Fixed

Crash with ComputeTileMeshJob when generating Navmesh

AI Navigation

-

Apr 15, 2021

-

Version/s: 2019.4.20f1, 2019.4.24f1, 2020.2.1f1, 2021.1.0a8, 2021.2

While generating NavMesh in game / on runtime, crash happens at ComputeTileMeshJob (Windows and Mac Editor). Reproducible with: 2019... Read more

0
votes
Fixed

Textures are not extracted with Extract Textures button when trying to e...

Asset - Importers

-

Apr 15, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2020.3.3f1, 2021.1, 2021.2

How to reproduce:1. Open attached project "LocalPackageExtract.zip"2. Select Packages/FBX Extract Bug/CubeEmbedded (an FBX with embe... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.