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[Animation] The mute keyword is clipped in the Transition Inspector

Animation

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Jul 16, 2020

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Version/s: 2019.3.15f1, 2020.1.0f1

In the Animation, the "Mute" keyword is clipped in the Transition Inspector only when the display resolution set to 125% or more. R... Read more

0
votes
Fixed

[Shader Preprocessor] Errors report the file name and not the full path

Shader System

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Jul 16, 2020

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Version/s: 2020.1.0a16

STR: 1. Make a compilation error in any .hlsl that is not in the same folder as the shader that includes it. 2. Click on the error i... Read more

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votes
Active

Baked Lightmaps preview does not update with respect to Lighting Data As...

Shadows/Lights

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Jul 16, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a18

When "Lighting Data Asset" is set to none, Baked Lightmaps Preview doesn't disappear, also if LightingData is set into "Lighting Dat... Read more

0
votes
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Physics.OverlapCapsule doesn't detect Terrain Collider when Terrain Heig...

Physics

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Jul 16, 2020

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Version/s: 2019.3.0f5, 2019.4.4f1, 2020.1.0a19, 2020.2

To reproduce: 1. Open attached project ("case_1263649.zip") 2. Enter Play mode 3. In the Game view window click "Check Collisions" b... Read more

0
votes
Active

[Terrain] Input value for all the properties not changing when a mouse i...

Terrain

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Jul 16, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a18

On dragging the mouse cursor over the input field of the following properties don't change its value under Mesh Resolution from Terr... Read more

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Active

Scene GameObjects disappear when renaming it to an already deleted Scene...

Asset Import Pipeline

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Jul 16, 2020

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Version/s: 2019.3.0a8, 2019.4.2f1, 2020.1, 2020.2

How to reproduce: 1. Create a new project 2. Create a new Scene 'test' in the Scenes folder and open it 3. Delete the newly created ... Read more

0
votes
Won't Fix

SocketAsyncEventArgs.Completed is not invoked when Client socket receive...

Mono

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Jul 16, 2020

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Version/s: 2018.4, 2019.3.3f1, 2020.2

Reproduction steps: 1. Open the attached "case_1263596.zip" project 2. Load the "SampleScene" 3. Run "Server.exe" in the Project win... Read more

1
votes
Fix In Review

Editor crashes on opening folder in Project Browser when Cache Server is...

Asset Import Pipeline

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Jul 16, 2020

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Version/s: 2020.2.0a18

How to reproduce: 1. Create a new project 2. Go to Unity=>Preferences and enable Cache Server 3. In Project Browser open any folder ... Read more

0
votes
Active

GameObject is not animated when the Animator Component is enabled during...

Animation

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Jul 15, 2020

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Version/s: 2018.4, 2019.3.14f1, 2020.2

How to reproduce: 1. Open the attached "1263490_AnimatorCullCompletely.zip" project 2. Open the "SampleScene" Scene 3. Select the "A... Read more

0
votes
Active

Dragging is laggy with slow movements in the Behaviour Tree Editor

IMGUI

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Jul 15, 2020

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Version/s: 2019.4, 2019.4.0f1, 2020.2

How to reproduce: 1. Open the "1263427_repro" project 2. Go to AI -> Generate Test Tree 3. Double click on the "TestTree" asset from... Read more

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