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Fixed
Votes
0
Found in
6000.2.0b1
Issue ID
UUM-105762
Regression
No
UI size changes unexpectedly when switching PanelSettings Render Mode from Screen Space Overlay to World Space
*Steps to reproduce:*
# Create a new Unity Project
# Create a UI Document (Assets > Create > UI Toolkit > UI Document)
# In the newly created PanelSettings, set Render Mode to World Space
# In the Project window, create a new UXML (Right-click > Create > UI Toolkit > UI Document)
# Double-click the UXML to open it in the UI Builder
# Add two buttons to the canvas
# In the Hierarchy, select the UI Document and in the Inspector, set Size Mode to Dynamic
# Observe the UI size in the Scene View
# In the Project window, select the PanelSettings asset
# Change the Render Mode from World Space to Screen Space - Overlay
# Observe the UI size again in the Scene View
*Actual results:* The UI size changes noticeably when switching the PanelSettings Render Mode
*Expected results:* The size of the UI should remain consistent regardless of the Render Mode
*Reproducible with versions:* 6000.2.0b1
*Tested on (OS):* macOS 15.5 (Silicon M4), Windows 11
*Notes:*
* The inconsistency might affect layout fidelity during UI transitions or when toggling modes dynamically at runtime.
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Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-105765